By the 1960s, the jet age was in full swing, and the ancient piston-engined fleets that had served airlines for so long were quickly retired in favor of the newer, faster (and noisier) jet-powered fleets. Even popular piston engined models like the D-16 Silver Comet saw a slump in sales. Hyperion was ready to give up on its quick little go-devil of a cargo plane in 1969, when they heard of a new engine technology that was becoming popular with regional airlines: the turboprop. They quickly developed their own turboprop engines and fitted them to a spare Comet airframe they had on hand, and the results blew the engineers away; the Comet was now faster, more responsive, more stable in flight, and a little easier on fuel than ever before. The moment the new Super Comet hit the showroom floors, it sold out instantly, and Hyperion ramped up production to a total of 57,000 units just to keep up with demands before retiring the Comet name altogether in 1993.
GENERAL INFO
- Predecessor: 1948 Hyperion D-16 Silver Comet
- Created On: Android
- Game Version: 1.3.204.1
- Price: $3,737k
- Number of Parts: 160
- Dimensions: 6 m x 26 m x 18 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 2
- Wet Mass: 20,046kg
- Dry Mass: 12,883kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 2 | 0m/s | 0N | 0s | 20,046kg |
6 Comments
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@Livingg017 I'll upload a different version of the craft if I get the chance.
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2,686 Livingg017
that would prevent damage without need to add enormous props, by the way improving aestethics and somehow making the props safer from touching soil
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2,686 Livingg017
@HyperionEnterprises do you know you can adjust the engine speed so that the props dont go crazy? if the advice keeps popping just lower the RPM clamp
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@Livingg017 Yeah, I would have made them smaller but I had to compensate for having to neuter the motor speed (otherwise I get the warning that the props are going too fast.) They’re great for high altitude flying though. You can tune the landing gear if you want. I upload my crafts in the hopes that I have something that someone else is looking for.
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@Livingg017 I have lowered the RPM clamp quite a bit; the max those props seem to handle is 2600 RPM. The new craft I just uploaded can spin the props at 7,000 RPM without even triggering the warning, so IDK what's going on with prop physics. I'll work on the aesthetics, though.