Auto Credit Based on Luc3s's Apollo 15 Spacecraft

PLEASE READ

To launch, when you spawn, hit ag2, then stage once, then when you are ready to launch, stage again, wait 3 seconds, and hit ag7 and stage at the same time. And the rocket`s heading has to be locked up before you seperate from tower. And to seperate the LEM after doing the transposition and docking, there is a side interstage below it that is white, and activate it then translate away with the csm.

And I was making a launch program for this for RSS, and it is nearly finished, but you can see it if you press the launch ag.

Lower Part Count Apollo 8:

If you want a more mobile friendly (although still 600 parts) Saturn V

https://www.simplerockets.com/c/2xx07R/Apollo-8-No-Launch-Tower

GENERAL INFO

  • Predecessor: Apollo 15 Spacecraft
  • Successors 1 craft(s)
  • Created On: Windows
  • Game Version: 1.3.204.1
  • Price: $316,271k
  • Number of Parts: 1476
  • Dimensions: 137 m x 39 m x 60 m

PERFORMANCE

  • Total Delta V: 29.0km/s
  • Total Thrust: 61.2MN
  • Engines: 45
  • Wet Mass: 5.97E+6kg
  • Dry Mass: 3.17E+6kg

STAGES

Stage Engines Delta V Thrust Burn Mass
2 5 954m/s 38.2MN 2.1m 5.97E+6kg
4 4 0m/s 0N 5.03years 3.05E+6kg
5 3 2m/s 536kN 6s 1.47E+6kg
6 5 0m/s 17.7MN 0s 1.47E+6kg
8 0 0m/s 0N 0s 1.45E+6kg
9 3 13m/s 157kN 24s 2.97E+5kg
10 1 25.0km/s 3.3MN 36.2m 2.97E+5kg
13 1 3.1km/s 89kN 10.8m 29,651kg
14 0 0m/s 0N 0s 29,651kg
16 0 0m/s 0N 0s 29,651kg

15 Comments

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  • Profile image
    3,469 Luc3s

    @Twkool125lol I said that the vizzy didn’t work, I was developing it for RSS but I failed in making a precise orbit. But I don’t know why that’s happening. I’m pretty sure that when I uploaded it, each stage had at least the correct amount of fuel and thrust. I don’t know how to fix that. But I did make a new version with a much better LEM that I’ll upload soon, I’ll make sure to not have those issues.

    one month ago
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    S-II engines*

    one month ago
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    FYI: originally the fuel on S-II used methalox.

    one month ago
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    @Luc3s Hello, the Vizzy automatically staged and ignited the Ifrit Solid Boosters on the side as expected - but guzzled through the fuel too quickly of the S-II stage. This would cause the S-II engines to not ignite. It just wouldn’t ignite despite the Vizzy code saying it did.

    But this was solved easily by changing all the engines on the S-II to use Kerolox fuel as the big white main fuel tank used Kerolox fuel.

    Once it was fixed; another problem would arise though on S-III. As soon as the Vizzy code reaches to staging, the side rockets would ignite as expected-but guzzle quickly through the fuel - leaving the S-III engine to not ignite. Leaving the whole thing in a sub-orbital trajectory.

    Also, S-II seems to be too weak too. It also doesn’t burn as long as your Apollo 8 build as the spacecraft barely reaches 80-100km and seems to fall back down to Earth despite the engines running at 100% power before staging can happen.

    My hypothesis suggests that the rocket used for the shockwave effect is causing the fuel for the stages to go all over place.

    one month ago
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    3,469 Luc3s

    @Twkool125lol I haven't experienced that, can you describe it more? Check the fuel of the main white and big fuel tank on the S-II, then check the fuel of the engines. Say what they are if they're different.

    one month ago
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    @Luc3s can you please fix the issue of staging not properly working with the S-II engines not igniting.

    If not, please explain how to fix this. Ive tried adding the supersonic effect to your Apollo 8 spacecraft but the fueling is all over the mess. Thanks.

    one month ago
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    3,469 Luc3s

    @ExplorationMegaCorp I just uploaded a more mobile friendly, although still 600 parts, apollo 8 with the lem and tower removed.

    +1 5 months ago
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    Mobile friendly, it seems...

    Nice build, cheers

    5 months ago
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    3,469 Luc3s

    @Mikekiy876 what do you mean?

    5 months ago
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    How to activate LM?

    5 months ago
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    3,469 Luc3s

    @Cyberstar3964 thank you!

    5 months ago
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    Dang your builds are legendary

    5 months ago
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    AWESOME!!!

    6 months ago
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    3,469 Luc3s

    @OrionTechnologies When I built it, I put the correct fuel, but I put an effect of a supersonic shockwave if you go above 343 m/s, or hit the ag, and that uses an engine, so it screwed up the fuel because I always forget to turn off auto select fuel

    +1 6 months ago
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    Dude, the S-II and S-IVB were LH2/LOX fueled, not RP-1/LOX, and the second stage and third stage engines agree. Cool aesthetically though

    6 months ago

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