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Auto Credit Based on Luc3s's Apollo 15 Spacecraft

PLEASE READ

To do an accurate launch, when you spawn, hit ag2, then stage once, then when you are ready to launch, stage again, wait 3 seconds, and hit ag7 and stage at the same time. And the rocket`s heading has to be locked up before you seperate from tower.

And I was making a launch program for this for RSS, and it is nearly finished, but you can see it if you press the launch ag.

GENERAL INFO

  • Predecessor: Apollo 15 Spacecraft
  • Created On: Windows
  • Game Version: 1.3.204.1
  • Price: $316,271k
  • Number of Parts: 1476
  • Dimensions: 137 m x 39 m x 60 m

PERFORMANCE

  • Total Delta V: 29.0km/s
  • Total Thrust: 61.2MN
  • Engines: 45
  • Wet Mass: 5.97E+6kg
  • Dry Mass: 3.17E+6kg

STAGES

Stage Engines Delta V Thrust Burn Mass
2 5 954m/s 38.2MN 2.1m 5.97E+6kg
4 4 0m/s 0N 5.03years 3.05E+6kg
5 3 2m/s 536kN 6s 1.47E+6kg
6 5 0m/s 17.7MN 0s 1.47E+6kg
8 0 0m/s 0N 0s 1.45E+6kg
9 3 13m/s 157kN 24s 2.97E+5kg
10 1 25.0km/s 3.3MN 36.2m 2.97E+5kg
13 1 3.1km/s 89kN 10.8m 29,651kg
14 0 0m/s 0N 0s 29,651kg
16 0 0m/s 0N 0s 29,651kg

3 Comments

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    AWESOME!!!

    yesterday
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    1,848 Luc3s

    @OrionTechnologies When I built it, I put the correct fuel, but I put an effect of a supersonic shockwave if you go above 343 m/s, or hit the ag, and that uses an engine, so it screwed up the fuel because I always forget to turn off auto select fuel

    2 days ago
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    Dude, the S-II and S-IVB were LH2/LOX fueled, not RP-1/LOX, and the second stage and third stage engines agree. Cool aesthetically though

    2 days ago

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