Auto Credit Based on PipVader's Missile Lock X2

Select Target manually, then turn on activation group "launch" - and vizzy will take care of the rest. hits close targets accurate, under 30 km

built with @pipvader

GENERAL INFO

  • Predecessor: Missile Lock X2
  • Successors 4 craft(s) +64 bonus
  • Created On: Android
  • Game Version: 0.8.402.0
  • Price: $1,702k
  • Number of Parts: 33
  • Dimensions: 17 m x 4 m x 4 m

PERFORMANCE

  • Total Delta V: 2.9km/s
  • Total Thrust: 934kN
  • Engines: 2
  • Wet Mass: 17,074kg
  • Dry Mass: 3,224kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 254m/s 740kN 5s 17,074kg
2 1 2.7km/s 194kN 2.1m 14,524kg

Comments

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    Good morning to all

    1.2 years ago
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    link to the multipurpose cat in first picture?

    1.4 years ago
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    30 FCOM

    @SmurfResearchX I have also seen that the rocket shoot straight into the sky before attempting to hit a target the first time I tested it was on a Soviet tank and it missed. And yes the tank was still

    +2 3.6 years ago
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    @Diazein9 - i only tried ground targets - it is kind of heavy and adjusts slowly, so it probably would struggle keeping up with a fast moving/turning aircraft

    3.6 years ago
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    30 FCOM

    @SmurfResearchX Can the Missle be used to take down things that are flying in the sky? Like planes

    +2 3.6 years ago
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    @Urmum2121 - i dont have discord, i couldnt figure out how to work it right...kind of social media illiterate - i just do the typing on here

    3.9 years ago
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    @SmurfResearchX Hey do you have discord

    3.9 years ago
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    @Urmum2121 - awesome - thanks

    3.9 years ago
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    Omg this is the best it hit two small cars perfectly

    3.9 years ago
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    6,430 Probreyene

    Cool
    Now i can finaly kill my stupid boosters

    +3 4.1 years ago
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    @ThatoneMArtist - i can explain any part of it that i can figure out, and looking foreward to the vizzy update with all the new inputs....but that is going to be a tough one to figure out, and will definitely try to, but probably more limited by my brain resources, lol.

    +3 4.2 years ago
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    @SmurfResearchX please try to make a tutorial if you get the program resources needed.

    4.2 years ago
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    @ThatoneMArtist - No, the program is just to set the heading to the target, take off, then turn and lock on the target at the apoapsis. there isnt a way to input the target position or distance to target, in the current version. but the beta version does have the vectors and x/y/z positions, so it could work with a program using those inputs - when the next update gets released, or the beta/experimental steam version now

    4.2 years ago
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    DOes it have the capability to lead an object?

    4.2 years ago
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    398 PipVader

    @CPSU3417 - That would be @smurfresearchx Heavy Equiptment build which you can find on his page.

    4.2 years ago
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    3,285 Davidtheduke

    Nice work!

    4.2 years ago
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    8,398 crowxe

    @SmurfResearchX
    I did have that target lock in one of the auto landing programs in attempt to turn the rocket to kinda retrograde but something wasn't right and also I stopped the return project since Noname101 had already done it with the current program.

    4.2 years ago
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    @crowxe - yeah, Binny is not happy now...most of this one was getting the control surfaces and auto pilot pid to keep it lined up with the target lock. working on getting this same foreward flight system on to the guided landing rocket, so it can do the flip around and descend peacefully next time.

    4.2 years ago
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    8,398 crowxe

    wow the program is insanely simple and works great ..poor Binny lol

    4.2 years ago
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    Hello @AstronautPlanes - yes, anytime - just set the gyro to the same activation group(or it will tip over when it does the first target lock to get the heading)

    4.2 years ago
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    21.0k Rafaele

    Hello there!


    So uhhm, can I use the code of this missile please? Will credit.

    4.2 years ago
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    @CarsynTolar - thanks - it was happening to us on all kinds of different targets, planes taking off, rovers driving away - the machines are alive!!!, or there is something with replicate commands going on...

    +1 4.2 years ago
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    And I have seen this before, I dropped a plane out of a plane before and if I got a little far away the engines on the cargo plane would cut, but if I sped up to get in a closer proximity of the cargo plane, the engines kicked back on. I don’t know if this applies or not but I know it’s a thing

    4.2 years ago
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    @PipVader flip the car lol I don’t know what else it could be

    4.2 years ago
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    398 PipVader

    @CarsynTolar - The vehicle is stopped with the brakes fully engaged . I'm not the only one with this issue, it has done it on PC and Android along with this and the experimental version. As much as I'd like to say it was something that simple, it isn't.

    4.2 years ago
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