Auto Credit Based on PipVader's Missile Lock X2

Select Target manually, then turn on activation group "launch" - and vizzy will take care of the rest. hits close targets accurate, under 30 km

built with @pipvader

GENERAL INFO

  • Predecessor: Missile Lock X2
  • Successors 3 craft(s) +28 bonus
  • Created On: Android
  • Game Version: 0.8.402.0
  • Price: $1,702k
  • Number of Parts: 33
  • Dimensions: 17m x 4m x 4m

PERFORMANCE

  • Total Delta V: 2.9km/s
  • Total Thrust: 934kN
  • Engines: 2
  • Wet Mass: 17,074kg
  • Dry Mass: 3,224kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 254m/s 740kN 5s 17,074kg
2 1 2.7km/s 194kN 2.1m 14,524kg

20 Comments

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    @ThatoneMArtist - i can explain any part of it that i can figure out, and looking foreward to the vizzy update with all the new inputs....but that is going to be a tough one to figure out, and will definitely try to, but probably more limited by my brain resources, lol.

    2 days ago
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    @SmurfResearchX please try to make a tutorial if you get the program resources needed.

    2 days ago
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    @ThatoneMArtist - No, the program is just to set the heading to the target, take off, then turn and lock on the target at the apoapsis. there isnt a way to input the target position or distance to target, in the current version. but the beta version does have the vectors and x/y/z positions, so it could work with a program using those inputs - when the next update gets released, or the beta/experimental steam version now

    3 days ago
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    DOes it have the capability to lead an object?

    3 days ago
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    152 PipVader

    @CPSU3417 - That would be @smurfresearchx Heavy Equiptment build which you can find on his page.

    4 days ago
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    Who made the target craft

    4 days ago
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    Nice work!

    4 days ago
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    2,725 crowxe

    @SmurfResearchX
    I did have that target lock in one of the auto landing programs in attempt to turn the rocket to kinda retrograde but something wasn't right and also I stopped the return project since Noname101 had already done it with the current program.

    5 days ago
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    @crowxe - yeah, Binny is not happy now...most of this one was getting the control surfaces and auto pilot pid to keep it lined up with the target lock. working on getting this same foreward flight system on to the guided landing rocket, so it can do the flip around and descend peacefully next time.

    5 days ago
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    2,725 crowxe

    wow the program is insanely simple and works great ..poor Binny lol

    5 days ago
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    Hello @AstronautPlanes - yes, anytime - just set the gyro to the same activation group(or it will tip over when it does the first target lock to get the heading)

    6 days ago
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    Hello there!


    So uhhm, can I use the code of this missile please? Will credit.

    6 days ago
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    @CarsynTolar - thanks - it was happening to us on all kinds of different targets, planes taking off, rovers driving away - the machines are alive!!!, or there is something with replicate commands going on...

    +1 6 days ago
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    And I have seen this before, I dropped a plane out of a plane before and if I got a little far away the engines on the cargo plane would cut, but if I sped up to get in a closer proximity of the cargo plane, the engines kicked back on. I don’t know if this applies or not but I know it’s a thing

    6 days ago
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    @PipVader flip the car lol I don’t know what else it could be

    6 days ago
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    152 PipVader

    @CarsynTolar - The vehicle is stopped with the brakes fully engaged . I'm not the only one with this issue, it has done it on PC and Android along with this and the experimental version. As much as I'd like to say it was something that simple, it isn't.

    6 days ago
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    Also thank you creator for finally making a missile that actually hits the target

    6 days ago
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    @PipVader pretty sure if the craft you left there is driving off when you switched to the missile, that probably means you switched without actually stopping your target

    6 days ago
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    2,625 Rizkyman

    Funny

    9 days ago
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    152 PipVader

    If any ones target drives off when you get close please comment and if you know why it does this I would really like to know.

    +1 9 days ago

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