In collaboration with Patelsh23, we have created this. I built the craft, and he wrote the vizzy script that controls it. Neither the craft or the code are 100% perfect yet, and will need some more improvements, hence why this is not the full release version.

In order to make this craft looks like it does in these photos, you'll need to change reflections to real time

Static

Realtime

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.404.0
  • Price: $9,977k
  • Number of Parts: 226
  • Dimensions: 30 m x 10 m x 9 m

PERFORMANCE

  • Total Delta V: 1.6km/s
  • Total Thrust: 2.2MN
  • Engines: 1
  • Wet Mass: 1.62E+5kg
  • Dry Mass: 96,701kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 1.6km/s 2.2MN 1.5m 1.62E+5kg

Comments

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    30 Upvotes and we'll release a more improved version. It wont be right away, but I'll post some pictures of what I currently have done to it. Update

    Pinned 18 days ago
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    @ChaoticGraviton you get upvotes on every post.

    10 days ago
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    1,814 Patelsh24

    @BrandtSpaceINC just wait, it will be coming

    +1 11 days ago
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    1,814 Patelsh24

    @GoldenShadowGS using a PID controller, specifically the integral, you can use the accumulated error to account for the offset. You can also use the in game PID autopilot, but those aren’t adjustable with vizzy. Also, because of SR2 physics, the engine is tilted by a very small amount. This small amount makes a huge difference though. In real life the engine will have greater control authority than the one on this SN-5

    11 days ago
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    @BrandtSpaceINC not really, I do release them. I tend to put lots of time into them.

    11 days ago
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    Next time you say ",30 upvotes and I'll release a new craft". I won't upvote (we all know that is a lie). I like this craft.

    +1 11 days ago
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    I tried my navigation program on this rocket. I had to dial back the acceleration by 0.25, to make it controllable without pitch oscillation . The only issue I had was landing it. My program assumes centered thrust, so when it was braking and centered over the landing zone, the off centered thrust made it drift out of alignment. I glanced at your program but I'm not sure how you accounted for this off centered thrust.

    12 days ago
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    @Exospaceman That's just an opinion.

    12 days ago
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    6,562 Exospaceman

    Boeing is better than spacex

    13 days ago
  • Profile image
    1,870 tsampoy

    @ChaoticGraviton Oh ok.

    15 days ago
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    4,054 CPSA_CPSEDA

    Nice Work!

    +1 15 days ago
  • Profile image
    437 DUNIAN

    @Politonno oh

    +1 15 days ago
  • Profile image
    1,401 Politonno

    @Alyx me neither

    15 days ago
  • Profile image
    746 Alyx

    @Politonno Alright but dont tinker it

    15 days ago
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    1,401 Politonno

    @Alyx Challenge accepted. I will make the stacked and the non-stacked one.

    15 days ago
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    1,401 Politonno

    @DUNIAN is just you

    +1 15 days ago
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    1,401 Politonno

    @ChaoticGraviton nice replica, maybe the most realistic in website! In a few hours I will update other hop prototype of other vehicle. Stay tuned!

    15 days ago
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    437 DUNIAN

    Just me or this craft make too much horizontal velocity

    15 days ago
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    @tsampoy After SN6 (Shouldn't take that long to make that, just a few detail changes) I think I will. Am going to work on a 15km hop first so that I have the script ready for it, again with a base version like this one and then a higher detail one.

    16 days ago
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    1,870 tsampoy

    Nice! Will you do the SN8 next?

    16 days ago
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    1,814 Patelsh24

    @Alyx that is the biggest pain to code, but im down if he is

    17 days ago
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    Yo you should do SN4 that'll be a show. Look if you do SN4 ill do Astra spaces Rocket 3.1.
    All jokes aside mega good job.

    18 days ago
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    @ChaoticGraviton cool

    18 days ago
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    2,657 CardZlol

    very hot but where is the fire on the engine

    +2 18 days ago
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    746 Alyx

    Do SN8 next

    +1 18 days ago
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