In collaboration with Patelsh23, we have created this. I built the craft, and he wrote the vizzy script that controls it. Neither the craft or the code are 100% perfect yet, and will need some more improvements, hence why this is not the full release version.

In order to make this craft looks like it does in these photos, you'll need to change reflections to real time

Static

Realtime

Does NOT work on Juno System v2+

GENERAL INFO

  • Successors 1 craft(s) +77 bonus
  • Created On: Windows
  • Game Version: 0.9.404.0
  • Price: $9,977k
  • Number of Parts: 226
  • Dimensions: 30 m x 10 m x 9 m

PERFORMANCE

  • Total Delta V: 1.6km/s
  • Total Thrust: 2.2MN
  • Engines: 1
  • Wet Mass: 1.62E+5kg
  • Dry Mass: 96,701kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 1.6km/s 2.2MN 1.5m 1.62E+5kg

24 Comments

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    30 Upvotes and we'll release a more improved version. It wont be right away, but I'll post some pictures of what I currently have done to it. Update

    Pinned 3.6 years ago
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    i downloaded and tested but failed

    2.9 years ago
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    6,715 Patelsh24

    @BrandtSpaceINC just wait, it will be coming

    +1 3.5 years ago
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    6,715 Patelsh24

    @GoldenShadowGS using a PID controller, specifically the integral, you can use the accumulated error to account for the offset. You can also use the in game PID autopilot, but those aren’t adjustable with vizzy. Also, because of SR2 physics, the engine is tilted by a very small amount. This small amount makes a huge difference though. In real life the engine will have greater control authority than the one on this SN-5

    3.5 years ago
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    @BrandtSpaceINC not really, I do release them. I tend to put lots of time into them.

    3.5 years ago
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    I tried my navigation program on this rocket. I had to dial back the acceleration by 0.25, to make it controllable without pitch oscillation . The only issue I had was landing it. My program assumes centered thrust, so when it was braking and centered over the landing zone, the off centered thrust made it drift out of alignment. I glanced at your program but I'm not sure how you accounted for this off centered thrust.

    3.5 years ago
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    @Exospaceman That's just an opinion.

    3.5 years ago
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    7,196 Exospaceman

    Boeing is better than spacex

    3.5 years ago
  • Profile image
    3,462 tsampoy

    @ChaoticGraviton Oh ok.

    3.5 years ago
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    15.5k ATGA

    Nice Work!

    +1 3.5 years ago
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    773 DUNIAN

    @Politonno oh

    +1 3.5 years ago
  • Profile image
    2,866 Politonno

    @Alyx me neither

    3.5 years ago
  • Profile image
    2,495 Alyx

    @Politonno Alright but dont tinker it

    3.5 years ago
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    2,866 Politonno

    @Alyx Challenge accepted. I will make the stacked and the non-stacked one.

    3.5 years ago
  • Profile image
    2,866 Politonno

    @DUNIAN is just you

    +1 3.5 years ago
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    2,866 Politonno

    @ChaoticGraviton nice replica, maybe the most realistic in website! In a few hours I will update other hop prototype of other vehicle. Stay tuned!

    3.5 years ago
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    773 DUNIAN

    Just me or this craft make too much horizontal velocity

    3.5 years ago
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    @tsampoy After SN6 (Shouldn't take that long to make that, just a few detail changes) I think I will. Am going to work on a 15km hop first so that I have the script ready for it, again with a base version like this one and then a higher detail one.

    3.6 years ago
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    3,462 tsampoy

    Nice! Will you do the SN8 next?

    3.6 years ago
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    6,715 Patelsh24

    @Alyx that is the biggest pain to code, but im down if he is

    3.6 years ago
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    2,407 Tarian

    Yo you should do SN4 that'll be a show. Look if you do SN4 ill do Astra spaces Rocket 3.1.
    All jokes aside mega good job.

    3.6 years ago
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    @ChaoticGraviton cool

    3.6 years ago
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    13.5k CardZlol

    very hot but where is the fire on the engine

    +2 3.6 years ago
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    2,495 Alyx

    Do SN8 next

    +1 3.6 years ago

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