The second update since the last release
This update adds:
1.Allows the user to manually enter the orbital height data, which will be reached when the launch is completed.
2.Enhance the accuracy of the orbit correction.
3.Added control of rocket boosters.
4.Added some bugs.
Default use AG1 Start.
For details, please visit

GENERAL INFO
- Predecessor: Vizzy Automatic Rockets 1.0
- Created On: Windows
- Game Version: 0.9.508.0
- Price: $44,335k
- Number of Parts: 76
- Dimensions: 69 m x 5 m x 16 m
PERFORMANCE
- Total Delta V: 8.1km/s
- Total Thrust: 18.1MN
- Engines: 6
- Wet Mass: 6.45E+5kg
- Dry Mass: -57,345kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass |
|---|---|---|---|---|---|
| 1 | 3 | 4.2km/s | 13.1MN | 2.4m | 6.45E+5kg |
| 2 | 0 | 0m/s | 0N | 0s | 3.16E+5kg |
| 4 | 1 | 3.9km/s | 3.0MN | 2.0m | 1.81E+5kg |
19 Comments
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159 SDNS1.6 years ago
Hello, did you download this version of the game from Steam?@JasonCaesar007 @JasonCaesar007 @JasonCaesar007
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0 Samps0n3.3 years ago
I just typed the metres cus I couldn’t even get the ag1 appear, is this in reference to the 1.0 or is it due to fact I am on a iPad Pro? @JasonCaesar007
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0 Samps0n+1 3.3 years ago
Very cool! Easy to use and works at a whole range of altitude. Even filled me in on some of the program running!
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11.9k RudimentaryCheezit3.7 years ago
@Staticalliam7
you didn’t have to answer that it was a year ago when i was new😆 -
3,554 vghfr+1 3.8 years ago
@FriendlyFin The block-based in-game programming language (think scratch but way more complicated)
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102 TruttleBlock173+1 4.8 years ago
It worked pretty well. could this code work on any of my rockets?
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102 TruttleBlock1734.8 years ago
impressive code but i think the instructions are insufficient for normal people who dont understand vizzy like me
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5,790 JasonCaesar0074.8 years ago
@EkdahlSpaceAgency If you are convenient, can you provide me with the file of your Vizzy program, and I will help you check if there is an error.
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4.8 years ago
@JasonCaesar007 Is this some kind of test to see if we can fix your broken code or something?
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5,790 JasonCaesar0074.8 years ago
@EkdahlSpaceAgency You need to check your program carefully for errors, otherwise it will not run.
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4.8 years ago
@JasonCaesar007 Did you test this before you uploaded it? Because there is no AG1 and entering any height data at the beginning of launch doesn't appear to effect anything.
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5,790 JasonCaesar0074.8 years ago
@EkdahlSpaceAgency You need to try this yourself. You can try to create multiple variables to store these data, calculate them and put them in the emission process.
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4.8 years ago
Ive tried launching your rocket with multiple height inputs with no success. I'm sure your code makes sense to you but do you mind adding more notes on what data to input for a successful launch.
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When launching, enter the desired orbit height in the pop-up box and then turn on AG1.