Most of theese are strap on

for the missiles you have to change the engine activation group to the deatacher ag


From left to right

Guided bombs


dumb bombs

-Nuclear one
-bomb 1
-bomb 2
-bomb 3
-GBU-49 (unguided)

Air to air missiles

-Python-5 (israel)
-MICA (france)
-AIM-9 Sidewinder

air to ground missiles

-atgm 1
-Hellfire missile
-AGM-65 Maverick


  • Created On: Windows
  • Game Version: 0.8.402.0
  • Price: $50k
  • Number of Parts: 459
  • Dimensions: 1m x 1m x 0m


  • Total Delta V: 0m/s
  • Total Thrust: 255kN
  • Engines: 7
  • Wet Mass: 5,515kg
  • Dry Mass: -3,216,229kg


Stage Engines Delta V Thrust Burn Mass


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  • Profile image
    11.5k nico412

    @TopSecret2 thanks

    12 days ago
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    That sounds like you got a plan! Good luck with it!

    12 days ago
  • Profile image
    11.5k nico412

    @TopSecret2 hmmm maybe i can solve that with vizzy

    13 days ago
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    @nico412 I had made mention of this minutes ago on your F-117 replica, but apparently a few game related issues cause the aircraft to break autopilot and sometimes lock on the target itself when the command chip that operates the missile targets a ground target. Also apparent is that the locking mechanism assumes orbital velocity (explaining the apparent lead which doesn’t exist on a non moving ground target) to be more important than actual surface velocity.

    13 days ago
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    11.5k nico412

    @TopSecret2 just the guided ones they have gyros inside them
    Just make sure to align the pilot orientation of the chips before firing and locking them

    20 days ago
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    Just out of curiosity: are these weapons guided? If you pointed your craft at a ground target (eg. a Jeep) would these hit?

    20 days ago
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    1,230 Rizkyman

    Nice works

    20 days ago
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    Yay, now I don't need tl make my own weapons ^w^ (I will still give credits :p)

    21 days ago


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