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You will have to rotate the labeled joints (Neck, Hip, Ankle, Boot, Shoulder, Elbow, Hand). The fingers are a bit tricky, as they are not labeled and you will have to use translation tools additionally.

If you want to use it on your craft: select the command chip and save him as a subassembly. You will have to re-paint when you add it to your craft. I recommend adding more colors via the XML file. If you want to use more of these on the same craft, you should repaint your craft with the XMLd additional colors (as mentioned above).

Please offer some credit for the figures if you intend to post your stuff on the website

How did I make this figure?

It wouldn't have been possible without the help of ChaoticGraviton's Lider Mod.

The helmet was the hardest part of this project. I used a combination of clamp, pinch, and Corner Radiuses to obtain this result. The Joints are actually easy to do, just use rounded cones.

Additionally, I used reference images with the help of DesignerTools Mod.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.1.109.0
  • Price: $9k
  • Number of Parts: 377
  • Dimensions: 2 m x 1 m x 1 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 136kg
  • Dry Mass: 136kg

STAGES

Stage Engines Delta V Thrust Burn Mass

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