DESCRIPTION
Update v0.9.923 added a new property to fuselages, clampDistances. This addition is almost revolutionary in building, the downside is that it makes it very easy to create bad/bugged shapes (shapes that are visually bugged), so it was made a property that could only be edited via XML. Clamping does not only affect the visuals of the part, but it also manipulates the collider, similar to how corner radius works.
This is such a beneficial addition to the game, that a mod like this is necessary to make the feature viable. Because the mod works with pre-existing XML properties, crafts made with Lider WILL work on mobile. Just adding sliders for clampDistances is not all this mod does. Currently, it also creates individual sliders for the top and bottom pinch of a part, allowing for even more customization to parts. In the future, I intend to add more features to the mod that will further ease the building experience.
Here are some examples of complex shapes you can make with a single part:
Changelog:
v1.0
Added sliders for clampDistanes
Added a reset button for clampDistances, to revert to default values
Removed the stock pinch slider
Created a replacement slider for the total pinch
Created sliders for the pinch top and bottom
Reorganized the FuselageShapeTool panel to be more appealing
v1.1
Added support for rotating fuselages with clamp
Added support for flipped fuselages with clamp
Added text input dialog for clamp sliders
Added support for flipped fuselages with pinch
Fixed mirroring fuselages with clamp
Added support for attaching fuselages with clamp to mimic corner radius
v1.2
Fixed a bug where the manual input values would round
v1.3
Fixed a bug displayed percentages on manual inputs could be done higher/lower than +/-100%
Removed and replaced the stock slant slider, now slant can be done to 100% rather than just 50%
Added manual inputs for Pinch, Pinch Top, Pinch Bottom, and Slant
This mod uses Harmony Copyright (c) 2017 Andreas Pardeike
Mod thumbnail made by CardzLoL
GENERAL INFO
- Mod Version: 1.3
- Required SR2 Version: 0.9.923.0
- Published: 10/31/2022
- Downloads: 1320
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23 Comments
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13.1k Zenithspeed
considering that this is simply an XML-only thing made more easy to use, is this clamping feature somehow acessible via the normal overload and/or text editor?
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21.8k ChaoticGraviton
@Dryhorse after looking into how the game calculates CoM changes, and the idea of how it would similarly be changing the densities of fuel, I do not think I will be implementing that anytime soon, if at all.
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21.8k ChaoticGraviton
@Dryhorse Yeah, that was something I was aware of. I may look into trying to adjust the volume of the tanks, but I feel that could create a lot of issues. It may not tho.
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2,525 Dryhorse
I'm not sure if this is known or if there is a solution to this, but adjusting the clamp distances does not affect the mass or volume of a tank at the moment.
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10.0k GSpace
@SumoSasquatch85 simple answer, mods don’t work on mobile… yet you can download crafts made via this mod on mobile.
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Suggestions:
If you have any suggestions for other features that could be added to the mod to help with building, let me know in the comments.
Bugs:
If you come across any bugs, please ping me in the comments and try to describe the issue. Attaching an image or reaching out to me on discord would also benefit in trying to see what is going on.