Obviously, implementing a 3D turning system that is also very fine-tuned is hard, and nothing like SR1 where you only turn on a 2D plane. And on computers, you have buttons blinded to turning. How will using RCS work on mobile? Adding buttons for every axis could be tedious and would be cluttered. Using nav wheels is good for large turns, but for small turns like for docking, it is not the best. We also have to consider the fact that RCS will have to also be able to move the ship forward and backward. It's all very interesting and I'm curious as to how Andrew will work this out.

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    5,769 SelectAKey

    It was answered in the docking blog

    +1 6.2 years ago
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    How many directions would the RCS go would it be like kerbal where there’s RCS cubes or would it be like 6 RCS thrusters

    6.2 years ago
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    There Might Be A Button To Toggle RCS And Then Just Use WASD, Like In KSP.
    On Mobile, Idk. It Might Be Gyro Controlled Or It Might Just Be A Button To Toggle It, And Then Just Use SP Joysticks To Control It.

    6.2 years ago
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    6,271 Pjork

    Maybe an alternate WASD like IJKL

    6.2 years ago

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