A month or so back, I remade Droo and Luna with high res terrain textures (grass, sand, regolith etc) and other minor visual improvements. Then I updated BJS Brigo that already had those, which basically meant just changing the color.
I did this since I thought the textures in stock didn't match well with the rocks and trees of Parallax, and I wanted to see Parallax live up to its fullest potential.
But when it came to actually making the planets work with Parallax... I couldn't. Droo had weird tree spawns, Luna lagged an insane amount, and Brigo straight up didn't have any features at all.
So I leave you with the links to these three planets. If someone really wants to figure out how to make them work with Parallax and see the result, they can.
Here's some screenshots of the high-res texture planets:
Droo




Luna




Brigo



what happened to them?