Pick a system!
- A real terrain recreation of our own Solar System in SR2. The planets are primarily based on cubemap textures which limits the surface detail that can be depicted on them in the system.
Up close, they have false terrain procedurally generated features such as terrain noise or craters.
- This system has all of the stock planets, with a few improvements to their terrain detail textures, atmosphere settings, orbit colors, terrain generation, color palettes...
Droo specifically has more diverse surface features such as canyons and more structures such as the scrapped lighthouse and desert base missile silo. Even a new desert launch site!
The planets that have the same radius and gravity in stock have been changed to loosely match the radius or gravity of their real life counterparts.
Note: The latest versions of most of my planets are found in the star systems above, they're just unlisted. The ones you see publicly posted may be out of date.