Hello, i look foward to make planes in this game, but i find it hard to adapt to the coding of vizzy. is there annother way i could tweak a craft to do certain things with commands of funky trees? or theres no such thing yet. Thanks!

Tags
Question

3 Comments

  • Log in to leave a comment
  • Profile image
    102 Dkuz

    Got it, Thanks for your support!

    5 months ago
  • Profile image

    FunkyTrees is a type of programming in which one can link a single frame to a whole operation. For example, setting a throttle input to "Throttle + ((InputController.Invert / -3) * Yaw)", you would have a throttle which can also respond to yaw inputs. If you have two engines with appropriate mirroring, yawing to the right increases throttle on the left engine and decreases it on the right.

    This is an XML guide, and you would most benefit from using the PartModifierScriptProperties tab for FunkyTrees expressions. Note that this works both in the input window and in Vizzy programmes.

    5 months ago
  • Profile image
    2,944 BeastHunter

    If you’re good at coding there’s this, but other than that there aren’t any options that I’m aware of.

    5 months ago

1 Upvote

Log in in to upvote this post.