For example, a tri solar world

Tags
Question

10 Comments

  • Log in to leave a comment
  • Profile image
    559 PNSXK

    thanks @FriendlyFin

    2.4 years ago
  • Profile image

    you could also use xml, as i’ve heard

    2.4 years ago
  • Profile image

    the best option for having low lighting offset would be to make a binary system similar to the one on lost in space; two or three stars very close together

    2.4 years ago
  • Profile image
    559 PNSXK

    Thanks @YaMomzBox420

    2.4 years ago
  • Profile image
    559 PNSXK

    Ok i see

    2.4 years ago
  • Profile image
    1,159 YaMomzBox420

    @PNSXK The "original" one(or whichever one the game counts as a real star) would be stationary, while the other stars would orbit like planets. You could have one star orbiting another star that's also orbiting another star, but you couldn't exactly create a "true" binary/trinary system like irl because of the way physics are handled in the game(rails instead of n-body)

    2.4 years ago
  • Profile image
    559 PNSXK

    Btw will the stars in that system orbit each other or will they stay in the place you put them? @YaMomzBox420 @Zenithspeed

    2.4 years ago
  • Profile image
    559 PNSXK

    Ok thanks @Zenithspeed @YaMomzBox420

    2.4 years ago
  • Profile image
    1,159 YaMomzBox420

    Technically yes and no... Basically it's possible to make a system like you asked about, but the game only allows one object to give off light like a star, so your second(or third) star(s) will basically just be large/dense planets

    2.4 years ago
  • Profile image
    21.7k Zenithspeed

    yes, it is possible, however the light distribution will be off, planets will only recieve light from the primary star and not the current star they are orbiting

    2.4 years ago

2 Upvotes

Log in in to upvote this post.