The JSO Sparrow 3 v0.9 is coming soon!

(release date not yet determined)

After hours of work, I have made an entirely new program for the Sparrow 3 v0.9 with many new features, including:

  • Time warp support through the ascent
  • Better reliability
  • More consistency across more devices
  • Higher efficiency
  • Higher landing accuracy

I also added one last feature:

First booster catch in SR2?


15 Comments

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    3,494 vghfr

    you’re good at it

    2.7 years ago
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    3,490 ReyzXlol

    @oGAMERo bruh

    2.7 years ago
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    @JSO18 Hi its been a very long time since we talked but I have been working hard on a youtube channel about a game called Spaceflight Simulator its like this game but in 2d and its really cool and I want as many people to know! And I might also start a series about this game its going to be very cool!😀▶️🎮 So go check it out here is the link to my first video and another one that seems pretty aswell: https://youtu.be/8pfQAaAQTEw https://youtu.be/nwg4QBeD_G0

    2.9 years ago
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    132 ImtiaakSR

    @JSO18 intresing

    2.9 years ago
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    132 ImtiaakSR

    @JSO18 hmmmmm

    2.9 years ago
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    3,634 JSO18

    @ImtiaakSR pretty much I’m adding some programs to other people’s rockets by their request

    2.9 years ago
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    3,634 JSO18

    @ImtiaakSR I am working on some programs for some people, and I do not know if they are ok with me telling who they are yet because if I did it could spoil some of the crafts

    2.9 years ago
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    132 ImtiaakSR

    @JSO18 "other people too" ummm for what ?

    2.9 years ago
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    3,634 JSO18

    @ImtiaakSR Yeah, in 1 or 2 weeks. I also have other projects and I am working on some things for other people too, so it takes a bit longer. This is also a huge project and I don't always have that much time to work on it.

    2.9 years ago
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    132 ImtiaakSR

    @JSO18 is this coming ?

    2.9 years ago
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    @JSO18 makes sense

    2.9 years ago
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    3,634 JSO18

    @TweedleAerospace Also it is not actually perfectly accurate. I have the tower arms slowly close once the booster is in between them, so it pushes the booster into the middle.

    2.9 years ago
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    3,634 JSO18

    @TweedleAerospace I am hoping to get around that problem by having a docking port automatically connect to the booster from the pad- if it does not work then I will probably lower the booster to the ground after being caught

    2.9 years ago
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    Also that is impressive that it lands that accurately.

    2.9 years ago
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    One problem: won’t the booster disappear when you switch crafts since it will be on a collision course?

    2.9 years ago

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