You can remake this by whatever interstage and whatever condition.

I want to use a structural interstage, not detaching one. Make it not-activatable should do this.

Bug Done Found in 0.6.5.0 Fixed in 0.9.917.1
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    Since the xml editor has been incorporated to the stock game now, this "bug" can easily be removed by setting the autoActivateIfNoStageOrActivationGroup (under config) to false.

    +1 2.0 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.6 years ago
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    This is also the case with landing gear which extends after loading the craft loads in, if the ‘start extended’ option is disabled and the activation group is set to none. @AndrewGarrison

    3.0 years ago
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    This post has been merged with this post.

    4.0 years ago

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