When I have offsets set to anything but .01, they can be applied incorrectly at times when i try to use the gizmos to change a fusealge' face dimensions. When I use it on one face, it works fine, but when I switch to another face, the first step is something other than what the offset is supposed to be. For example, when I have my offset set to .05 and try to use the blue gizmos to change a face's dimensions, the first step might be .025 instead of .05. This is a very commonly occuring bug, at least for me.
Steps to reproduce:
1. Add a fuselage (strut, fuel tank, doesn't matter)
2. Set offset to whatever you like (.1 seems most succeptible to this bug)
3. Use the gizmos in the shape tool to change the width or height on one of the faces.
4. Go to the other face of that fuselage and do the same.
5. If the bug does not occur at first, repeat steps 1-4 on another fuselage until it does.

Bug Active Found in 0.9.915.2
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