1/4 of Droo is totally whited out in the map view. This is the experimental build.
This post has been merged with this post.
The bugs we have seen with planets looking strangely shaded in map view were related to this same bug. After the next update, let us know if you are still seeing that issue.
@AndrewGarrison is it also normal for Urados to lose its texture close to the planetary shadow in the map view?
Fixed in commit: 586ffe86b8ab821a9157a14b25a249529fff5ce6