trying to make landing gear with a hinge and piston but i cant have the piston deployed to start or the hinge at a certain angle to start

Suggestion Active Found in 0.6.4.1
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    @BubbaTH Just allow the slider to start at a non-zero value based on the sign (+,-) of and percentage of the max range your rotator is starting at.

    6 months ago
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    1,185 BubbaTH

    For any kind of moving part this would be very helpful because starting at one end of the range of motion helps everything line up it would also have to be integrated with sliders somehow

    one year ago
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    Dev Pedro

    This post has been merged with this post.

    one year ago
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    Dev Pedro

    This post has been merged with this post.

    2.1 years ago
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    @MaximumDeltaV

    YAAASSSSS

    2.1 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.3 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.3 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.3 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.3 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.3 years ago
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    Dev Pedro

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    2.3 years ago
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    Dev Pedro

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    2.3 years ago
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    YES YES YES PLEASE DEPLOYABLE OBJECTS WOULD BE SO MUCH EASIER WITH THIS

    2.5 years ago
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    7,441 Hannah1212

    Pleaseeeee this would be very very useful

    3.2 years ago
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    This post has been merged with this post.

    5.3 years ago
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    5.3 years ago
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    872 deusalgor

    @AndrewGarrison it would be awesome if we can set initial angle not only for hinge rotator, but also for joint ones and piston's initial range.

    +2 5.3 years ago
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    That would be nice to have! However, I would not call that a bug, but rather a feature suggestion. I will move your bug report over to the suggestions.

    5.4 years ago

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