A new beta is live on Steam and Google Play, and iOS. The primary focus of this release is providing proper support for downloading custom planetary systems. We have also started work on Planet Studio, though we still have a long way to go. This release should provide a little extra help to the people creating custom planets via XML modding. There are also a handful of bug fixes and tweaks included in this release.

https://www.simplerockets.com/PlanetarySystems/
https://www.simplerockets.com/CelestialBodies/

Features

  • Major updates to the way the game manages planetary systems. This is primarily behind the scenes changes in support of Planet Studio, which is currently under development. The game and website now support the uploading and downloading of celestial bodies and planetary systems. Downloading sandboxes with custom planetary systems should now work properly. The 'New Game' dialog now has a planetary system selector.
  • Planet Studio development has begun. It has received some changes in this update, but it is still very much just a tool to assist XML modders in developing custom planetary systems and celestial bodies for now. No in-game planet modification can be done yet. Uploading of planetary systems and celestial bodies is now supported in Planet Studio.

Tweaks

  • Various improvements to error handling
  • Loading screen feedback when planet cubemaps need to be generated
  • Added a dev console command for generating equirectangular maps for the celestial bodies.
  • Small improvement in flight scene loading performance
  • Update our input library
  • User interface XML and images can now be overridden by copying files into the "SimpleRockets 2\UserInterface\Overrides\" directory and subdirectories. The directory structure and filenames determine the UI resource path of the resource being added or overridden.
  • For modders: Added a generic game loop that runs in the main menu. Supports IStart, IPostStart, IFixedUpdate, IUpdate, ILateUpdate, IEndOfFrameUpdate. These interfaces are also supported in the flight and designer game loops.
  • Several file save dialogs now allow periods in the file names.
  • Several drag calculation optimizations. Should help reduce lag during stage separations and breaking parts off of crafts.
  • Added a mobile file logger (for errors and debug logs) and a game setting to control its behavior.
  • Added a dev console command to refresh the UI resource database (RefreshUIResourceDatabase). This can be helpful to those trying to mod the user interface. This will also reload the current scene.

Bug Fixes

  • Fixed a small memory leak with planet atmospheres
  • Fixed a small memory leak related to UI XML
  • Fixed a bug with planet texturing producing strange colors in some situations.
  • Fixed the rotation of the drone ship
  • Fixed a few bugs with terrain culling, particularly for extreme terrain heights and when below sea level.
  • Fixed the issue with the Steam overlay and input keys getting stuck.
  • Unpinned inspector panels will disappear now when clicking away from the craft.
  • Fixed a null-ref exception in the part inspector window for debris.
  • Fixed a Vizzy bug that could cause custom expressions to return a cached result in some cases.
  • Fixed autopilot output spikes due to derivative term.
  • Fixed a bug that could cause a crash if unloading a celestial body while it is still loading.
  • Fixed a few minor memory leaks
  • Fixed a rendering issue with large planets viewed from great distances not being visible.
  • Fixed a bug that caused the water to show the above ground reflections while under the water.

The previous Android beta included support for Vulkan. We have currently rolled that back for now, as it was causing problems for some users.

Full release notes and more info on using Planet Studio here: https://www.simplerockets.com/Releases/View/58569


Comments

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  • Profile image

    @Exospaceman Planet editing is still done via editing the XML files of the solar system and that likely will not be changing for quite a while.

    Pinned 3 months ago
  • Profile image
    0 DyX10

    @RocketBuilder Same

    2 months ago
  • Profile image

    Can I get the test flight link pls?

    2 months ago
  • Profile image
    5,229 anubisspace

    Is there a tutorial for how to editing XML for plantery system?

    +2 2 months ago
  • Profile image
    690 RyanGunS

    basically I really like this game ... my most favorite simulation game, I hope the update is getting better

    +4 2 months ago
  • Profile image
    690 RyanGunS

    Please add all planets..!!

    +2 2 months ago
  • Profile image
    2,497 socialist

    @NathanMikeska Where is 0.9305?I can't find it on google.

    2 months ago
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    me too, actually they sent me the email when i ask for the test flight for a Simpleplanes beta, I also never figure out how to test the simple rockets beta.@DyX10

    2 months ago
  • Profile image
    195 Harlan

    so what's the link to download on PC plz?

    2 months ago
  • Profile image
    195 Harlan

    Beta version is really cool due to mods can be installed and played in the game, so where can i download the betaversion on PC? I really want to play ESS, if anyone can reply me, I'll be glad :)

    2 months ago
  • Profile image
    0 DyX10

    @AndrewGarrison Hey, where can i find the testflight link?
    I’m on IOS trying to get the beta but don’t know where to.

    2 months ago
  • Profile image

    I’m guessing like 1-2 months till full release? As a ballpark guess is this at least too long of a period or too short? Ik that you don’t know when you’ll finish it but is this at least reasonable

    +1 2 months ago
  • Profile image

    @DJCOOL10 I’m not complaining, and I don't want to just buy a new phone over 1 little thing in a game, a minor inconvenience of waiting like a month? so? I can just wait, but it’s not like I really have anything to do these days anyways lol (or a wallet with anything in it =P) but I would buy an android if I could (not that iOS is bad but it takes too long for stuff on iOS)... but for my laptop maybe? Yea I would sell my laptop. Its SO SLOW and my phone goes faster lol

    +1 2 months ago
  • Profile image

    @Bob9998. Quit complaining. Switch to android if you want it.

    2 months ago
  • Profile image

    @Natedog120705 Maybe ask AndrewGarrison?

    2 months ago
  • Profile image
    1,341 NateDoge

    Oh okay. @SupremeDorian

    2 months ago
  • Profile image

    @Natedog120705 I don't use iOS so I couldn't tell you.

    +2 2 months ago
  • Profile image
    8,646 Zyvx

    I love alot of the new stuff, I did find a couple minor glitches to report. You guys keep up the awesome work. This is genuinely my favorite game.

    2 months ago
  • Profile image
    1,341 NateDoge

    I have test flight, but how would I get the link, I’m used to SimplePlanes where they post the link in every beta for iOS usually. @SupremeDorian

    2 months ago
  • Profile image

    @SupremeDorian Oh, I though you meant it in a bad way

    3 months ago
  • Profile image

    @JustDatGuy Why fix it? It's an intentional feature.

    +2 3 months ago
  • Profile image

    @SupremeDorian Lol I can’t imagine what people will do to the UI, you might wanna fix that

    3 months ago
  • Profile image

    @TheCanuckle642 Lol, just how I feel. But a little birdie told me they added “putting all game files in the Files app on iOS” (which is allowing xml editing on iOS because you can edit the xml files now that you can get to them) to the roadmap

    +1 3 months ago
  • Profile image

    @rocketsAlan Yeah, basically

    3 months ago
  • Profile image

    @Bob9998 Umm it’s beta they don’t release it on the App Store they put it on TestFlight which is super complicated to use I guess

    3 months ago
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