@Gen3ralInterstel1ar if you aren’t worried about windows and stuff you can use a cargo bay for a basic cylinder. If you want a more defined shape Lina capsule or something with windows I suggest struts, as they curve and stuff and can be transparent. But for a basic shape that doesn’t need a ton of detail you can use struts.
I am on mobile and have always been able to run 30 FPS on high. I would be able to run higher but my battery disagrees. With parts over 750 I sometimes have to lower it down to medium.
@AndrewGarrison I want to make an app and as I am on iOS this is one of the only apps I can look deep into files and see how games are made. I thought this was confusing.
@Staticalliam7 pretty much. When I was developing a hopper to test my landing program I had a similar problem. Luckily iSpace shared that link out with me.
@Chtite451SR2 @YaMomzBox420 hopefully we find out soon. But I do agree with the valve theory. That was my first though. I believe that after the second to last and last engine shutdown one of them had damage in the explosion of fuel in the preburner. Even after engine shut down small amounts of liquid methane continue to burn in the combustion chamber which makes that flame you see every time. If the pre burner possibly ignited the fuel because of a spark or something due to the lack of fuel oiling it. This would cause an explosion to happen deep inside of the combustion chamber possibly leading to this. This is why the Space Shuttle still had small amounts of fuel left before the final engine shutdown. Fuel could properly keep the engines cleaned out the entire time. This is a lot more common in closed combustion as the fuel isn’t escaping through the nozzle.
@SoulBlazer the only problem with that is that it doesn’t work when not being controlled. @unk a custom PID controller may work. I just use proportional mainly. Calculate it like this: [(data1 - data2) / scale] * Proportional
@AshtvinayakAerospace the best and most updated version would be on the Neutron rocket I made yesterday. It may need some tweaking due to it being very small.
@iSpace remember that Lunar Kick Stage I asked you about? It is ready. Tell me when you are ready for it. I don’t want the link to get out to everyone and it has some special things it need.
@Marssmmm I might not enter because I haven’t finished the project. I am working on a bigger project than it right now since I finished the Red Falcon for now.
@Gen3ralInterstel1ar if you aren’t worried about windows and stuff you can use a cargo bay for a basic cylinder. If you want a more defined shape Lina capsule or something with windows I suggest struts, as they curve and stuff and can be transparent. But for a basic shape that doesn’t need a ton of detail you can use struts.
+1 4.3 years ago@Patelsh24 yep. I am having trouble.
4.3 years agoI am on mobile and have always been able to run 30 FPS on high. I would be able to run higher but my battery disagrees. With parts over 750 I sometimes have to lower it down to medium.
4.3 years agoSorry @patelsh24 but you are probably the best one for this as you have posted many videos of this concept.
4.3 years agoMe being not afraid to ping devs whenever I have questions. And then regretting it immediately afterwards.
+1 4.3 years ago@AndrewGarrison I want to make an app and as I am on iOS this is one of the only apps I can look deep into files and see how games are made. I thought this was confusing.
4.3 years ago@TerminalGuidance wait did you mean brake or break. I need clarification. Because one is an argument and the other is an input.
+1 4.3 years agoNo. You can set a variable to something when it breaks or broadcast something.
+1 4.3 years agoWhen you remove all simplicity from Simple Rockets
+2 4.3 years ago@JSO18 I think you can get custom ones though. But the way I got that was flying around in a VTOL with accurate spirit ion finder.
4.3 years agoI wish you could use target position for locations.
4.3 years ago(00.00048, -124.75016, 0) It is very short. Only like 0.1 above surface.
4.3 years ago@Arstotzka most people imagine them as a point. The name doesn’t help. But most games get them wrong.
4.3 years ago@Staticalliam7 pretty much. When I was developing a hopper to test my landing program I had a similar problem. Luckily iSpace shared that link out with me.
+1 4.3 years ago@Staticalliam7 I have the link saved for situations like this.
4.3 years ago@Staticalliam7 do you have a proper throttle program? Try this. It works really well.
4.3 years agoThe coordinates of Landing Pad A is: 0.1039, -130.13001, 0
4.3 years agoWhat bugs? Do you need help?
4.3 years ago@NebulaSpaceAgency sorry but I am a faithful iSpace costumer. Mainly because I owe them for all of the times they have helped me on the Red Falcon.
4.3 years agoLol
+1 4.3 years ago@SCaxaR and then went:
KABOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
+1 4.3 years agoWhy is that a brag?
+1 4.3 years agoGo to community and underneath users it says videos. Click on that and there is a create new on the page.
4.3 years agoThere are definitely supersonic effects. Just not so much visually. The physics change like they should after Mach 1.
4.3 years ago@Chtite451SR2 I also said Soace Shuttle
4.3 years ago@Chtite451SR2 @YaMomzBox420 hopefully we find out soon. But I do agree with the valve theory. That was my first though. I believe that after the second to last and last engine shutdown one of them had damage in the explosion of fuel in the preburner. Even after engine shut down small amounts of liquid methane continue to burn in the combustion chamber which makes that flame you see every time. If the pre burner possibly ignited the fuel because of a spark or something due to the lack of fuel oiling it. This would cause an explosion to happen deep inside of the combustion chamber possibly leading to this. This is why the Space Shuttle still had small amounts of fuel left before the final engine shutdown. Fuel could properly keep the engines cleaned out the entire time. This is a lot more common in closed combustion as the fuel isn’t escaping through the nozzle.
+2 4.3 years ago@Chtite451SR2 I mean it landed. Who is to say that it wasn’t a rapid scheduled disassembly?
4.3 years agoOr it just falls off the stand and explodes
4.3 years ago@017b at first I only saw the 1 gun of ssd. I was gonna say how are you going to download SR2?
4.3 years ago@unk with what comes out of that you can set inputs to that.
4.3 years ago@SoulBlazer the only problem with that is that it doesn’t work when not being controlled. @unk a custom PID controller may work. I just use proportional mainly. Calculate it like this: [(data1 - data2) / scale] * Proportional
4.3 years agoUpdate:
4.3 years agoAfter exiting the atmosphere the boosters will rotate before ejecting to save time and fuel for the boost back.
@JSO18 thanks! Hopefully they will. Although I do have an idea for what I would do if I didn’t do that.
+1 4.3 years agoNot yet
4.3 years agoYou should build a Tydos explorer
4.3 years ago@NebulaSpaceAgency long March style
4.3 years agoThe boosters will be linked together using a strut system. Each booster will have three landing legs.
4.3 years ago@AshtvinayakAerospace the best and most updated version would be on the Neutron rocket I made yesterday. It may need some tweaking due to it being very small.
4.3 years ago@CASXA I am not allowed to get it. I am not allowed most social media’s.
4.3 years ago@AshtvinayakAerospace you can use mine. I finished it finally
4.3 years ago@iSpace remember that Lunar Kick Stage I asked you about? It is ready. Tell me when you are ready for it. I don’t want the link to get out to everyone and it has some special things it need.
4.3 years ago@Arstotzka and an occasional person who is jealous that someone beat him to reusability. Couldn’t be talking about myself at all.
+2 4.3 years ago@JSO18 I regret putting myself through the pain today of making an automated Neutron rocket
4.3 years agoD*mn
4.3 years ago@W4RPBETA I mean new one (lol)
4.3 years ago@W4RPBETA launch it on the large launch pad. For some reason it blows up on the cool one.
4.3 years agoCan’t wait for it to land. I am excited for new competition!
4.3 years ago@Marssmmm I will try
4.3 years ago@Marssmmm I might not enter because I haven’t finished the project. I am working on a bigger project than it right now since I finished the Red Falcon for now.
4.3 years agoCan I submit one craft but two planes? One of them fillies themself.
4.4 years ago