@Atomicdragon
A) Please don't hate the devs for this. There is nothing they can do about it.
.
B) You could never make mods on the mobile version in the first place. Mod making has to be done on PC. XML editing will still be possible after the next SP update like it has always been, but .spmod files will not work. Same goes for SR2. If you want mods, play on PC.
@Atomicdragon Even if it were that easy to make a weapon mod, the mobile version of SR2 doesn't support mods and likely never will. And after the next SP update, SimplePlanes mobile won't either.
It's not that simple. Yes SimplePlanes and SimpleRockets 2 both use the Unity engine, but the games themselves work much differently from each other. You can't just "grab the weapon code from simple planes and yeet it into simple rockets", it would just throw a ton of errors at you. Also, if you want weapons just go to SimplePlanes. This is a game for Rockets.
They're most likely producing thrust, just not much. They are very efficient, but they also have very low thrust. They're meant for long deep space burns.
@Thelegitpilot13 It is not 1-1 scale. It's more like 1-10 scale, but the atmospheres are scaled up a bit so that they aren't tiny. Droo's atmosphere ends at about 60km.
Grab the command chip on the Satellite, which should grab the whole thing. Then drag it to the upper left corner where it says "save as subassembly". After you do that you can just place it as if it were a part.
It depends. On iOS I think the beta will last for a bit longer and then you'll have to pay for it since the beta was free, but on Google Play the beta wasn't free so you get to keep it.
For the main question, the Runway is 2km long so that should be plenty for landing. If it isn't, just have some parachutes on the back of your plane. For the second question, no there are not guns and there likely never will be.
To answer your question: No, there is not a way to switch to Imperial measurements.
.
As an American I personally prefer Metric for this sort of thing anyway.
I hope you guys like it! I and several other people have been beta testing the mobile version for nearly a month now and seeing it finally release for you Mobile players is awesome.
@AndrewGarrison
+3 5.7 years ago@Mod You might want to update SRC's member count lol
5.8 years ago@Atomicdragon
+3 5.8 years agoA) Please don't hate the devs for this. There is nothing they can do about it.
.
B) You could never make mods on the mobile version in the first place. Mod making has to be done on PC. XML editing will still be possible after the next SP update like it has always been, but .spmod files will not work. Same goes for SR2. If you want mods, play on PC.
@Atomicdragon Even if it were that easy to make a weapon mod, the mobile version of SR2 doesn't support mods and likely never will. And after the next SP update, SimplePlanes mobile won't either.
+3 5.8 years agoIt's not that simple. Yes SimplePlanes and SimpleRockets 2 both use the Unity engine, but the games themselves work much differently from each other. You can't just "grab the weapon code from simple planes and yeet it into simple rockets", it would just throw a ton of errors at you. Also, if you want weapons just go to SimplePlanes. This is a game for Rockets.
+5 5.8 years agofirstn't
+1 5.8 years ago@PositivePlanes I believe bans on simpleplanes.com carry over to simplerockets.com, so probably.
+1 5.8 years agoNote that Andrew was banned as part of a bet, not for any rulebreaking or anything like that.
+2 5.8 years ago
+4 5.8 years agoPost suggestions here, please.
+3 5.8 years agoThey're most likely producing thrust, just not much. They are very efficient, but they also have very low thrust. They're meant for long deep space burns.
+1 5.8 years agoHere
+1 5.8 years ago@Kell Really? Huh. I swear Andrew said it was 1/10.
5.8 years ago@Thelegitpilot13 Andrew mentioned at one point that it was 1/10 scale, so that's the best answer you're gonna get.
5.8 years ago@Thelegitpilot13 It is not 1-1 scale. It's more like 1-10 scale, but the atmospheres are scaled up a bit so that they aren't tiny. Droo's atmosphere ends at about 60km.
5.8 years agoGrab the command chip on the Satellite, which should grab the whole thing. Then drag it to the upper left corner where it says "save as subassembly". After you do that you can just place it as if it were a part.
+2 5.8 years agoFor Luna you want to burn prograde as soon as you see it over the horizon.
+4 5.8 years agoI think a lot of these people are young children with short attention spans, so that's probably why there are so many of these kinds of reviews.
+11 5.8 years agoThe Performance Analyzer window?
+1 5.8 years ago@SelectAKey Currently there is no button to go to the search page. Just bookmark it and you're good.
5.8 years agoHere
5.8 years agoBeautiful! I really want to see the Ebon Hawk in SR2 now.
+2 5.8 years agoIn Gizmos there is a part called a Fuel Adapter. Put that on a fuel tank and you can put an engine on it.
+4 5.8 years ago(unless it's just a craft made for fun, in which case it's fine)
5.8 years agoAll I gotta say is don't mass scale.
5.8 years agoTechnically a fuel tank with infinite fuel would also have infinite mass, which would cause some issues with the laws of physics.
+4 5.8 years agoI just increased your point count to 1337
5.8 years ago@Bmcclory Pre-mobile release flashbacks
5.8 years agoThis will be useful for the millions of questions people ask
5.8 years ago@Bmcclory oof
5.8 years ago@Bmcclory Did that give you a notification?
5.8 years agoHello world
5.8 years agoIt depends. On iOS I think the beta will last for a bit longer and then you'll have to pay for it since the beta was free, but on Google Play the beta wasn't free so you get to keep it.
+3 5.8 years ago@Bmcclory I knew that name sounded familiar!
5.8 years agoFor the main question, the Runway is 2km long so that should be plenty for landing. If it isn't, just have some parachutes on the back of your plane. For the second question, no there are not guns and there likely never will be.
+2 5.8 years ago@Kell There is a possibility Android could get mod support at some point, but it's unlikely.
5.8 years agoTo answer your question: No, there is not a way to switch to Imperial measurements.
+4 5.8 years ago.
As an American I personally prefer Metric for this sort of thing anyway.
0.8.107.0
+1 5.8 years ago@Wr25 Who are you talking to here?
5.8 years agoI hope you guys like it! I and several other people have been beta testing the mobile version for nearly a month now and seeing it finally release for you Mobile players is awesome.
+1 5.8 years agoIf you bought it on Steam you still need to buy the Android version.
+2 5.8 years ago@AndrewGarrison Check your Discord DMs, it's important.
5.8 years ago@AndrewGarrison The people I've talked to have said they are. Congrats on the Mobile release!
5.8 years ago@AerialFighterSnakes I appreciate that HTTYD reference lol
5.8 years agoMeanwhile I've had the mobile version for the past 27 days or so :p
5.8 years agoPegasus
+2 5.8 years ago25k points on SimpleRockets.com first in history made by diegoavion84
+12 5.8 years ago@Dogfish5550 Yes. They may not be on by default, however.
+1 5.8 years ago@Allentsb You weren't selected for the beta, and you're not a YouTuber, so you're gonna have to wait until the 19th and buy it like everyone else.
5.8 years ago@AndrewGarrison That's a no from Matt, unfortunately. He's what he said:
+2 5.8 years ago