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Dev

PhilipTarpley

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2 Urados' rings are not rendering properly. PhilipTarpley 4.3 years ago
1 Entering Jastrus' SOI causes a MissingReferenceException PhilipTarpley 4.3 years ago
1 Z fighting shoreline foam. PhilipTarpley 5.7 years ago
2 Floating burn node. PhilipTarpley 5.8 years ago
1 Wheel colliders can bounce around a lot when loading ground vehicle. PhilipTarpley 6.2 years ago
0 Wrong SOI entry might be shown when an orbit has multiple SOI entries predicted. PhilipTarpley 6.5 years ago
3 Display detailed target encounter information when hovering the mouse over the player's orbit. PhilipTarpley 6.5 years ago
0 Don't move camera when dragging burn nodes. PhilipTarpley 6.5 years ago
0 Targeting icons disappear when target moves close/far away from player's craft. PhilipTarpley 6.5 years ago
0 Burn node adder/target icon flickers on/off rapidly if predicted position is near the mouse pointer. PhilipTarpley 6.5 years ago
0 Time to periapsis is wrong for hyperbolics. PhilipTarpley 6.5 years ago
7 Auto-redirect to the HTTPS site when going to www.SimpleRockets.com so you automatically log in. PhilipTarpley 6.6 years ago
6 Bad predicted craft position when targeting planet in a different SOI. PhilipTarpley 6.6 years ago
1 Display the reason when a nav-target cannot be set. PhilipTarpley 6.6 years ago
2 Notify if "Warp to next node" is clicked in map view while the game is paused. PhilipTarpley 6.6 years ago
0 Burn nodes are orphaned if they were added before the periapsis on hyperbolic orbits. PhilipTarpley 6.6 years ago
0 Auto-burning could update from the wrong burn-node when outside map view. PhilipTarpley 6.6 years ago
1 Auto-burns can sometimes fail due to "orphaned" burn nodes being re-activated mid-burn. PhilipTarpley 6.6 years ago
3 Orbit lines go pink after a non-player craft crashes. PhilipTarpley 6.6 years ago
0 Drag prograde on first maneuver node errors often occur. #2 PhilipTarpley 6.8 years ago
0 Drag prograde on first maneuver node errors often occur. #1 PhilipTarpley 6.8 years ago
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