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    The future will tell...

    6.1 years ago
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    @WNP78 Yes, it is good, but as I said in the comment below, SR2 will be constrained by the power of mobile devices. That is good because you can fully enjoy the game on your phone, while with SP you sometimes stumble upon a plane that you can't possibly run on a phone

    6.1 years ago
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    @Fjorge Also, SR2 was (presumably) coded with mobile devices in mind, which is great in a sense that a much wider audience can enjoy it, but the performance of mobile devices will be restricting it from what SP can do (yes, I realize that SP is also on mobile, but there are many creations that require a PC or a high-end device to work properly, and no one is complaining because PC can deliver much better simulation experience than any mobile)

    6.1 years ago
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    @Fjorge I didn't want to say it that directly, but yes. The point is, SP offers much more freedom than KSP. You need to overdose KSP with performance-consuming mods to achieve the same design possibilities that SP offers by default. That is, of course, because the game is more focused on space, so is SR. What I propose is a game/update that would focus on aerospace. Basically the player does not even have to go to space to fully enjoy the game.

    6.1 years ago