CrewCompartmentScript.UnloadCrewMember() based on wrong parameter
12.5k
SatelliteTorifune
2 months ago
so when CrewCompartmentScript.UnloadCrewMember(eva,false) called, if current active drood 'EvaScript.IsFpsActive is true, then game will set the drood which just unloaded from crew member invisible.
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.204.1
- Planetary System: Juno System
- Planets: 22
- Game Time: 1,704.0 days
REQUIRED MODS
-
Droodism
by SatelliteTorifune
Version 0.4 (10/30/2025 12:47:42 PM)
View Mod Page -
Droodism
by SatelliteTorifune
Version 0.5 (11/9/2025 6:01:17 PM)
View Mod Page
CRAFTS
| Name | Location | Part Count | Mass | Altitude | Velocity |
|---|---|---|---|---|---|
| Cassini-Huygens / TItan-4B Rocket | Juno | 1019 | 15,057kg | 57,045.1 Mm | 1.53 km/s |
| Angara A5 - RSS Edition-486-488-489 | Droo | 168 | 2.96E+5kg | 374 km | 3.07 km/s |
| Angara-A5P (RSS)(droodism single | Droo | 76 | 19,038kg | 865 km | 2.41 km/s |
No Comments
Upvotes Disabled
This post is unlisted and upvoting is disabled.