Variable Fuselage Geometry Heavy Strike Fighter
AG1-Engine
AG2-Canopy
AG4-Fire
AG5-Missile Bay
AG7-VTOL mode
AG8-Landing Gear
Lock on to the target craft , press AG5 and press AG4 to launch a missile.
GENERAL INFO
- Predecessor: StrikeSwitch
- Created On: Windows
- Game Version: 1.3.204.1
- Price: $535,300k
- Number of Parts: 389
- Dimensions: 4 m x 13 m x 22 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 7kN
- Engines: 7
- Wet Mass: 46,882kg
- Dry Mass: 36,996kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|
11 Comments
- Log in to leave a comment
-
0 dude133
@Tommysteve im on ipad too, and i learnt this the hard way. So, when you find the SRB's in the weapon bay, unlink them using the button with to chains linked together in the bottom right corner, then remove it. Do the same with the other one.
-
@dude133 tysm bro idk how to tho im on ipad so its hard @GreenGalaxyAeroSpace pls fix
-
-
255 SR2isthename
Rapid disassembly on start, could be physics refresh rate(forgot what it's called but you should know what I mean) might be the issue. If so please cite this in the description. I ain't even gonna try to fly anything with an average part count on max physics settings
-
7,663 GreenGalaxyAeroSpace
@Al3xM3rc3r0PL Don't active stage and use AG1 to active engine.
-
-
-
-
-
@WSR @Tommysteve remove the solid rocket motors from the rockets in bomb bays, they can act as GBU's and not missles. Somehow, the goblin solid motors are on at start. @GreenGalaxyAeroSpace please take note on this and fix your craft. Please and thanks.