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576 Nerfaddict+1 2.2 years ago
@urownpersonalgod currently working on a warp capable version
Shouldn't take too long -
1,528 UPGIndustries2.2 years ago
@Nerfaddict
Oh ok, sorry, I didn't realize. Lol so would there be a way to make it work with warp? Maybe change the hidden property "supports warp burn" to true instead of false for all the rocket engines? Idk if that would work or not but yeah, this thing is cool as hell as is anyway. -
576 Nerfaddict2.2 years ago
@urownpersonalgod this plane doesn't use rcs nozzles: it uses lots of tiny rockets instead
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1,528 UPGIndustries2.2 years ago
@Nerfaddict rcs is considered a non-warp capable engine isnt it? Least with my experiments with it, if they're attached to an AG, while that AG is activated, the game won't let you go to warp.
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576 Nerfaddict2.2 years ago
@urownpersonalgod you mean the rcs doesn't work in warp?
If so I can fix that
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1,528 UPGIndustries2.2 years ago
Its genius controls great after a pid adjustment, however I really wish I could warp. It would make the long trip much faster, but that aside, this thing is awesome! Handles like a rc jet in atmosphere and like a plane in open space. Little jerky but not too bad. XD
I am interested in making a simple rcs block with ions,to serve as rcs.is there a reasonably streight forward means to map them to work as rcs? I can tinker ions much easier and tend to prefer them if tinkered corectly.my idea is a simple block,the needed small battery,followed by xenon tank,followed by ion,that being on the five exposed sides of the block,the resulting assembly mirrored as needed.i just can't get the mapping figured