Colonizing Worlds - Quadcopter (Medium utility transport/scout)
Version 2 improvements:
-minor vizzy code tweeks
A 6 man VTOL ship for medium transport and colony support. The ship has a programmable autopilot; player can enter the altitude/speed/heading for the autopilot to follow. Autopilot also has terrain/obstacle avaidance capabilities. Player can send the ship to land at a selected target, or tell the ship to land anywhere; the ship will scan terrain for a suitable spot, place a target icon, then fly and land there.
The ship can be flown like a helo (by tilting it with roll/pitch/yaw) or with translation controls; for extremely accurate control over the ship.
It has plasma thrusters and turbo fans. So it’s usable in atmospheres and no atmospheres. You can fly it on any planet/moon.
Action Groups:
-AG1 - level assist
-AG2 - hover assist
-AG3 - engines
-AG4 - doors
-AG5 - landing gear
-AG6 - exterior lights
-AG7 - cabin lights
-AG8 - travel to a selected target
-AG9 - autopilot (will ask for alt/heading/speed) input
-AG10 - tell ship to land (it will scan terrain for a site/place a target/and proceed to it)
Controls:
Roll/pitch/yaw - helo style controls, tilt to move (have level assist turned off)
Translate up - move forward/reverse (have autolevel turned on for translation flight)
Translate right - move left/right
Translate right on left side (aka EVA turn) - turn ship left/right
Slider 1 - collective up/down
Slider 2 - camera zoom
Notes:
Autopilot will default any altitude below 100 m to its 100 m minimum. There are no other limitations on it, you can tell it to fly dangerously. A guideline example for inputs is: in the mountains around the village, min safe altitude 500 m at a max speed of 100 m/s. Faster speeds are safer at higher altitudes.
The obstacle/terrain avoidance is pretty good. It got me across the entire mountain range at 500 m Alt @ 100 m/s, without crashing. However is not as extensive as the autonomous ships.
For flying the translation controls are far superior to using the helo (tilt) style of control.
GENERAL INFO
- Created On: iOS
- Game Version: 1.3.204.1
- Price: $72,121k
- Number of Parts: 479
- Dimensions: 6 m x 17 m x 17 m
PERFORMANCE
- Total Delta V: 5,890.6km/s
- Total Thrust: 2.0MN
- Engines: 10
- Wet Mass: 20,640kg
- Dry Mass: 20,578kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
2 | 10 | 5,890.6km/s | 2.0MN | 16.86hours | 20,640kg |
4 Comments
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2,602 Banic
@BeaconIndustries there already is a probe for surveying prior to colonization and it’s fully autonomous.
https://www.simplerockets.com/c/Z3G9Cf/CW-ASP-
Autonomous-Survey-Probe#I’m working on the transport ship to get everything off Droo. It’s almost done and it’s huge. I’ll have it posted soon.
It will be around 650 parts with no cargo. -
1,357 BeaconIndustries
What about making a probe drone tò scout Planet before crew arrived? Or gigantic under 700 part drop ship able drop scout vehicles and cargo?
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11.2k Aludra877
still looks like something out of avatar and I love it! I can see this being used irl should humans discover means of FTL Travel and we can get to distant earth like frontiers
@Banic great