Sometime in the future.....
Designed by the young Coalition of Jovians in order to try partake in the flesh war to atleast contribute in some manner due to the Etosians calling them "Cowards" (like they had anything better to do). These small, albeit dangeroud and quick battlecruisers were meant to tick every box, to ensure the young coalitions resources werent going to be wasted. This ship is a unique one, often following bay principles instead of a turret heavy design. These ships primarily rely on heavy cutting laser technology and plasma beam technology in order to defeat foes. This ship hosts 4, single barrelled UH (Ultra heated) heavy plasma bolt  cannon turrets, meant to decimate most things, 12, single barelled encaeledus medium laser CIWS Turrets, 2 intergrated UH Plasma beam cannons and many bays (the bubble things on the outside), each containing 2 Jupiter class heavy cutting lasers and 2 Neptune class medium CIWS lasers. Many of these were produced, yet unfortunately too late to enter the flesh war. The Coalition now uses them as security and patrol vessels, these ships often excel in destroying hostile pirate stations and ships.
This ship was named particularly after Nonsterius since the coalition aims to attempt colonization on it, thanks to new habitation technologies having been researched (I didnt make the capital of the coalition yet, nor did I modify Krellus (the gas giant) so I couldnt take pics near any inhabited jovian world)
Ship design:Ok ok yes i know you are thinking of star wars and I cant really defend myself here, since this ship was one which my brain generated with as I was falling asleep yesterday and I just couldnt leave it. This thing was quite hard to fly initially, often havving a major offset although nothing was really off, hence it has a single engine, everything is fine now in regards to flight (I do have to admit that I was literally praying as this was on its single engine flight and so, they were answered), in lore this will have 3 engines instead of 1.
Hypothetical Brain source Material: now definately this was inspired by starwars, without a doubt and yes you know which ship im talking about....
(sOmeHow PalPatInE rEtUrnEd)
Other then that, I dont think the bubble structures can be traced to anywhere...I mean yes if you really are on the star wars train you could palm it on the Mon Calamari but, I dont think so, since these are more prominent and are all the same really. Other then that all I can say is, Live long and prosper and thank you for reading my madness
GENERAL INFO
- Created On: Android
- Game Version: 1.3.204.1
- Price: $232,432k
- Number of Parts: 340
- Dimensions: 18 m x 37 m x 123 m
PERFORMANCE
- Total Delta V: 4.5km/s
- Total Thrust: 25.0MN
- Engines: 1
- Wet Mass: 3.46E+6kg
- Dry Mass: 5.44E+5kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass | 
|---|---|---|---|---|---|
| 1 | 1 | 4.5km/s | 25.0MN | 4.7m | 3.46E+6kg | 
20 Comments
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        16.7k Aludra877Pinned one month agoImma go catch some Zs btw imma go out (temporarily ofc) with a bang so there's gonna be several more posts, expect , 1 more craft and 1 remastered strellius system planet for now 
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        16.7k Aludra877+1 one month ago@Lacker well, anyone can do this lol, it may be time consuming and rough, but nothing is really effortless lol, 
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        6,864 TimothySinone month ago@Aludra877 Yeah that's the first thing i saw when i started to know you :) 
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        16.7k Aludra877+1 one month ago@Lacker anyone can do this lol, its quite easy (depends om how big you want to go!), although time consuming, all worth it though! (this took me about 3 hours, testing, photography, lore and posting included) 
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        16.7k Aludra877one month ago@KashmianAerospace well...standards, yes, 1 common factor is size, each class has a specific hull height and depth range in order to not have any confusion and to have an ordered scale, I learnt this when doing the foradora class heavy cruiser (its really tiny, the krellus class dwarfs it, even a fordian federation destroyer too!) for specific factions I have quite the standards, for the commonwealth, its colour palette, weaponary and the command/headquarters being dome shaped, more turret focused, less bays, missile nests, plasma weaponary, plasma ciws turrets, integrated weaponary, railgun turrets, integrated railguns, solar panels by command disc, mostly geometric shape, some organic shapes and long fuel range (even in game albeit the lore fuel is different and can make ships not be able to refuel for whole decades) I like my factions having different yet practical aesthetics so they stand out, another example would be the Fordian Federation, no turrets (with the exception of their one barelled plasma ciws), probes, heavy plasma weaponary, bays, missile nests, integrated weaponary, different headquarter styles for most vessels, evasive, solar panels, quick, frontal firing weapons, advanced variable cutting laser technology, sensors, geometric ship style, minimal organic shapes. The botanians have: Turrets, bays, some kinetic weaponary, organic shapes, few weaponary, long fuel range, sensors, plasma weaponary, minimal railgun weaponary, torpedo weaponary, probes, sensor arrays, solar panels, different ship colours (dependant on city it was designed in or shipyard it was manufactured in), headquarters can be in the front of the ship or on the ship, varies on vessel, more exploration focused. 
 The eiderians have: More insectoid/exoskeletal appearence ( in order to attempt to make some ships atmospheric and spacefaring, but most importantly, in order to walk and land on eidrius's mountanious landscape (in lore its more mountanious)), insectoid leg structures, plasma beam technology, advanced plasma technology, advanced burrowing technology, geometric and organic shapes, electric weaponary, acid weaponary, sensor arrays, solar panels, more defence orientated design, deflective armour, micro plasma technology (bottom of legs have uni barelled plasma cannons), advanced wing technology, integrated plasma weaponary, integrated electric weaponary, integrated acid weaponary, headquarters are often in the front of the ship or vehicle, heavy turret use, limited bays, plasma and laser ciws turrets.those are just to name a few, I also do set certain textures for certain factions 
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        16.7k Aludra877one month ago@KashmianAerospace thanks man! Means a lot! I'm happy that they do and they don't disatisfy 
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        16.7k Aludra877one month ago@KashmianAerospace as well, its armed with cutting lasers, plasma bolt cannons and plasma beam cannons 
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        16.7k Aludra877one month ago@KashmianAerospace trust me, maybe this ship might destroy your AA, since this ship does only come out in the future, it has more advanced tech than the ships of modern day lol 
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        16.7k Aludra877one month ago@Cyberstar3964 I appreciate your offer a lot brother! I will take it should I need it, live long and prosper 
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        1,518 KashmianAerospace+1 one month agoMy AA gonna have a seizure tryna shoot this down Lol If it CAN. 
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        3,806 Cyberstar3964+1 one month agoThis thing looks sick 
 Btw if you ever need help making something fly I am always here. I’ve made a brick fly, a big brick to be specific
 
                     
               
               
               
               
               
              
 
                   
                   
                  
Ngl...I really kinda love these little guys, they are small, quick and kinda easy to produce (since the coalition was young and used a reasonable amount of resources for this ship, they were produced in mass (132 were built (across 2 systems, Strellius and their capital worlds system) during the flesh war period (since they wanted to join but it was too late) ultimately leading to them being used for combat against pirates, patrols, some minor exploration and defence. a total of 721 were built by the formation of the SFKM (due to their resources being concentrated on building other ship types and there being no reason for rapid militarization, back then there was the flesh and it was their first and only ship type to really produce))