I had this one baking for a while, I added some extra details to the 1st stage, now I plan to add extra pad things cause the pad rn is very bland.
GENERAL INFO
- Predecessor: Quantumship 3.0 Revamp (UNFINISHED)
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 1.3.204.1
- Price: $3,215,606k
- Number of Parts: 726
- Dimensions: 85 m x 83 m x 69 m
PERFORMANCE
- Total Delta V: 59.5km/s
- Total Thrust: 8.1MN
- Engines: 42
- Wet Mass: 5.37E+5kg
- Dry Mass: 2.75E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 32 | 31.5km/s | 6.4MN | 37.4m | 5.36E+5kg |
4 | 7 | 28.0km/s | 1.7MN | 4.3m | 60,634kg |
7 | 3 | 0m/s | 596N | 0s | 60,634kg |
7 Comments
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So is there a way you can maybe add chimes to create and generate Lyft on descent so I can possibly hold an angle of attack and use lift to bring me to the chopsticks?
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10.8k QuantumSpaceJNO
@Mig25shere I once tried to make the chopsticks move up and down when first creating the chopsticks, but it made the chopsticks very fragile and broke easily. I will try and see if I can do it again. And the docking port things, I can most likely do but I will have to make the hot staging ring not deploy anymore.
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15 Mig25shere
you should add a way for the chopsticks to move up and down and the booster and ship should be able to be reconnected via a docking port.
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@saturn5orbfr1969972 what