this is SimpleVtol with a little bit of vizzy & funky trees. uses discrete time pid (discrete pids need like 2-3 fps to work).
Controls:
Slider1: Flaps
Translate Up: Gain Altitude
Translate Right: Turn Right
Translate Forward: Move Forward
Turnoff AG9 while in hover to transition into flight or vertical takeoff.
Slow down to 100m/s and below 1000Agl to transition into hover for vertical landing.
GENERAL INFO
- Predecessor: F-8A
- Created On: Android
- Game Version: 1.2.109.0
- Price: $7,408k
- Number of Parts: 92
- Dimensions: 5 m x 13 m x 19 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 5
- Wet Mass: 18,473kg
- Dry Mass: 10,473kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 0m/s | 0N | 0s | 17,811kg |
10 Comments
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11.4k TritonAerospace
@DennisLoboGames give it a few seconds when you turn on hover mode and increase thrust by small amounts (only in the start).
it works fine for me though... -
7,268 DennisLoboGames
@TritonAerospace The latest update causes the aircraft stabilization program to fail, now it is unstable, out of nowhere it spins and falls to the ground like a stone
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11.4k TritonAerospace
@Periodic was,thinking about it these days, I'm currently making a sea flanker to compete with the stock Wasp, it will be my best jet yet.
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11.4k TritonAerospace
@Oprad it is in the config tab, PartScale 1,1,1
the middle "1" determines length. -
7,761 Oprad
@TritonAerospace i can't find the specific section where you can edit the length of the engine. would you mention where it is?
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@TritonAerospace I'll try what you say, see what happens, because all my designs were ruined. But the game's physics were far from realistic.