1,815 downloads

For now, this is the last of my SLS recreations. This is a culmination of all my work, being my greatest SLS yet. Improvements include better decal work, a retextured Orion capsule, slight texture and accuracy changes, and solar panels able to sweep backwards while throttling.

Warning: use physics on high or else limitations of part stability will cause the rocket to explode the moment it is spawned in.

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.403.0
  • Price: $120,623k
  • Number of Parts: 1207
  • Dimensions: 112 m x 18 m x 9 m

PERFORMANCE

  • Total Delta V: 7.9km/s
  • Total Thrust: 69.3MN
  • Engines: 40
  • Wet Mass: 1.57E+6kg
  • Dry Mass: 2.09E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 6 4.8km/s 31.6MN 3.4m 1.57E+6kg
2 0 0m/s 0N 0s 7.41E+5kg
4 4 2.9km/s 612kN 6.9m 1.21E+5kg
5 9 159m/s 23kN 13.8m 1.21E+5kg

8 Comments

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    @gunner_aerospace cool

    one month ago
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    I made this on ksp

    one month ago
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    @WolfeYankee I don't know how to activate the roll, it's not my program. For the periapsis thing, just manually burn to increase the periapsis once in orbit.

    one month ago
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    I don’t understand the program stuff, but I wanted to ask what I need to change in the programs for the roll control (90 degrees). And the periapsis is below the atmosphere. How would I increase it?
    But otherwise, it’s a very nice rocket.

    one month ago
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    @Inthenickoftime89 high physics is the solution, yes. Due to the limitation of hinge parts that allow the SRBs to gimbal, the vehicle can sometimes glitch out and explode on lower physics settings.

    one month ago
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    Android user, Explodes second its loaded any idea why? Edit: Physics on high for the solution

    one month ago
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    827 Alais

    Nice

    one month ago
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    2,227 Ishaanpal

    Nice Work!

    one month ago

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