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Modified version of gustaf's falcon 9.
I remade some parts and functions to represent the demo-1 version of the falcon 9. If anyone is able to add three windows at the frontside of the dragon, be my guest, I fucked up and could only fit two. This is as close as I could get without fucking the centre of mass up. (If you are willing to download and tweak/add shit, and it works, then please upload it to the workshop, we need more shit on here.

Changes
-Added four backup parachutes
-Tweaked 8 draco engines to produce more thrust and sustain enough fuel for orbiting/deorbiting
-Added four landing legs toggles with slider 2 and ag4
-Added solar panels on rear fins
-Remade nose cone so when you decide to lower it, it doesn't fuck with your craft and spin it around to hell
-Added more windows
-Added hatch for realism
-Remade docking port- made it bigger
-Added port and starboard indicators for realistic docking
-Resized grid fins
-Swapped out first stage engines to create realistic thrust/ enough thrust to pass the karmen line and safely return to Droo for a powered landing.
Action Groups

Action group 8+ slider 2 - (dragon) for shocks/landing legs

Action group 5 - first set of parachutes when landing dragon and don't want to spam thru stages until you reach the parachute stage

Action group 7 - Launch escape system (Dragon)

Action group 2- Landing legs first stage

Action group 0- RCS

_Sliders_

Slider 1 controls Nose cone (Don't fuck with the nose cone until you enter space, b/c it can tilt the rocket and spin it around endlessly, rcs doesnt seem to help w/ that.

Slider 2 (standalone) controls first stage grid fins for a realistic first stage landing

_ The following is from gustaf's Falcon 9 on how to land the first stage _

  1. Shut off RCS w/ ag 10 or 0
    2.slider one to 82% to close the hatch
    3.Increase throttle gently
  2. at about 15 percent fuel- throttle down and fire the stage.
    recommended to pause the game and select the booster(pilot it)
  3. trigger staging 2 times and then pres ag 2- 2 times to disable gimbal engines
    6.head prograde not retrograde the capsule is inverted
  4. upause and decend
  5. landing legs are (ag 2)

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.6.9.2
  • Price: $14,259k
  • Number of Parts: 211
  • Dimensions: 40 m x 3 m x 3 m

PERFORMANCE

  • Total Delta V: 28.8km/s
  • Total Thrust: 2.9MN
  • Engines: 21
  • Wet Mass: 49,814kg
  • Dry Mass: -19,158kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 9 24.6km/s 2.0MN 56s 49,814kg
2 1 3.0km/s 500kN 63s 18,846kg
3 3 0m/s 60N 0s 18,846kg
5 8 1.2km/s 400kN 20s 8,051kg

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