Auto Credit Based on SpaceYote's DECV-232

An upgrade of my previous DECV (Derived Exploration Crew Vehicle) it now has a docking port that should be compatible with my IVGE craft (and crew can go through it too!) The RCS was redone as well as various other cosmetic and functional tweaks. This is my favorite craft I've made do date and it can do almost anything, it has a laser, cargo/payload spaces, ejection seats, fuel dump, and janky re-fuel systems too, etc.

GENERAL INFO

  • Predecessor: DECV-232
  • Created On: Mac
  • Game Version: 1.3.205.0
  • Price: $139,223k
  • Number of Parts: 408
  • Dimensions: 5 m x 14 m x 21 m

PERFORMANCE

  • Total Delta V: 42.5km/s
  • Total Thrust: 4.6MN
  • Engines: 45
  • Wet Mass: 88,547kg
  • Dry Mass: 32,916kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 2 42.5km/s 2.1MN 20.5m 88,547kg

5 Comments

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    270 SpaceYote

    @Khale17 sure, feel free to use anything from this thing!

    2 months ago
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    675 Khale17

    Can i take the front part to make a craft?

    2 months ago
  • Profile image

    @SpaceYote Thank you

    2 months ago
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    270 SpaceYote

    @Royceeeeee Sure, I can maybe do that sometime. For this craft if I simplify the docking port it's essentially just a thin cargo bay with four small docking ports around it. As for this ship's VTOL capability I sorta just forced it to work by adding invisible engines at the ship's center of mass, the 8 landing engines you can see don't even produce any thrust since I edited their properties.
    A similar thing might work well for your craft if you manage the center of mass so it doesn't move as the fuel depletes, I'll take a look at it and offer some tips!.

    2 months ago
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    Hey im new. Can you make a vid on how to make a vtol and a custom docking port thank you

    My first creation is the VFask-1.0 Can you help me improve it

    2 months ago

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