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If you look at the pictures you will notice a partial space between the blocks this is to help us see certain movements and to allow frictionless movement as well. Within the pictures of that show some spaces you will see ¹Some Do Not Have Spaces. This is my First Problem as i have not been able to position them correctly.
Second note is that the (block- Rotation Nexus ) center most piece is the only block with rotators. hence the number is 6. In addition there are 6AG's assigned. 1 to each of the 6 rotators. they are currently all set to slider 1 however to engage them you must again use the AG 1-6
Hope this helps with some sort of model for our mechanics. ill get to work on the cosmetics and such.

GENERAL INFO

  • Created On: Android
  • Game Version: 0.9.403.0
  • Price: $8,008k
  • Number of Parts: 190
  • Dimensions: 2 m x 2 m x 2 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 31,460kg
  • Dry Mass: 31,460kg

STAGES

Stage Engines Delta V Thrust Burn Mass

16 Comments

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    1,666 SpaceChimp1

    @TestRunner so I figured that "stages " and "AG" and that i could use all the same rotators and or monopropellant with the different AG selected and unselected. Allowing a greater movement with lessor parts or commands. Still just an infant.

    +1 3.9 years ago
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    1,666 SpaceChimp1

    @SelectAKey any progress there on the changes Testrunner mentioned? I made a little but nothing with any programming of vizzy ect. I'm not experienced with that sort.

    3.9 years ago
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    1,666 SpaceChimp1

    Damn, something screwy with my game suddenly and I'm having to reinstall losing all my work. I can at least transfer the files of my crafts but my subasemblies are lost. Whats the emoticon for waaaa? Like a baby.

    3.9 years ago
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    1,666 SpaceChimp1

    as your name suggest, more test to be run. ;)
    I had checked out what one looks like when its taken apart and even bought one to fiddle with for inside look at how you made yours. Say do these pieces go back on willingly, or did I just break them?

    +1 3.9 years ago
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    1,666 SpaceChimp1

    @TestRunner yeah, uh..okay. - in my best bill and Ted's imitation of Keanu Reeves.
    I understand you perfectly and I did some researching on was it Erno Rubik I think. And the cube and how it moves along with puzzle solving techniques to get familiar with the task at hand.
    ir: motion- I think a motor mounted to each center colour with freespin and then use of monopropellent might work. Just off top of my head. Gonna work out some more conceptual pics first. maybe just the corners or combinations of different mobilization for the three different pieces. Edges, Corners, & Centers. This may help to separate those motions.

    +1 3.9 years ago
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    1,666 SpaceChimp1

    @TestRunner wait, what? ir: -The centre colour nexuses already have a docking port connecting them to the side corner blocks. (+shape)
    Wouldn't the shape be an X with corner blocks? Is there a way to program a sort of awareness when a dock moves within docking range to automatically dock?

    +1 3.9 years ago
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    1,666 SpaceChimp1

    @TestRunner could use monopropellant!

    3.9 years ago
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    1,666 SpaceChimp1

    @SelectAKey we got this. Or at least a fair deal.

    3.9 years ago
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    1,666 SpaceChimp1

    Perhaps the CCC could be attached as normal however removed by translation to another location outside of the cube and weighted down as to keep it (the cube) suspended and not physically in the way with tumbling ect. Not sure if that makes sense. I've been up for awhile now. Like 32 hrs. Lol

    +1 3.9 years ago
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    1,666 SpaceChimp1

    I manually straightened up the blocks to get the space between them. All is even and null on friction. Next was thinking of just getting one side to move independently of the others while keeping the CCC (central control chip) stabilized.

    3.9 years ago
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    1,666 SpaceChimp1

    @TestRunner excellent info and please don't spare a word. Its hard to find intelligent life such as you two gents. I understand everything perfectly until the colours. Lol. Then I grab my pen and start to draw or doodle the visual concepts you speak of. Q) how do I upload just a picture to view it here? Like a screen shot? Do I need to get technical and do some file shuffling?

    +1 3.9 years ago
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    5,769 SelectAKey

    @SpaceChimp1 yeah its gonna take some tinkering but it certainly seems viable

    3.9 years ago
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    1,666 SpaceChimp1

    @SelectAKey makes sense. And due note that although I can understand most of the lingo and direction we are taking, I am still new to this. I hope I can keep up and thank you. ;)

    3.9 years ago
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    5,769 SelectAKey

    @TestRunner yessssssssss. were totally gonna crush this if we keep picking at it like this!

    +1 3.9 years ago
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    5,769 SelectAKey

    were going to have a problem with disconnect of corners that are perpendicular and the rotation of individual rings. i.e. corner x1,y1,z1 at position x-1,y-1,z-1 wont disconnect according to its position but instead only to its group. so im thinking we need a vizzy to determine which docking ports are at whichever side youve decided to turn using the AG's. and it undocks them according to position rather than the group they attached to.

    3.9 years ago
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    1,666 SpaceChimp1

    first I made the perfect sphere,
    Now this. Hahaha muahahahaha.
    I will rule the world of basic shapes.

    3.9 years ago

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