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To Get the best efficiency and delta v out of chemical rocket engines (especially nuclear thermal) you end up having very high burn times of like 2 hours. In real life that is not long at all compared to the whole journey, but when you are playing a game it is not fun to have to go through these long burns. For chemical rockets you should be able to have around 50x - 100x time warp out of atmosphere. I think this feature should at least be added to nuclear thermal engines. For example the craft in this post has a little over 9000 m/s of delta v, but it has a 2 and a half hour burn time. When you change the engine to a reasonable burn time you instead get about 5500 m/s of delta v.

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.614.0
  • Price: $1,254k
  • Number of Parts: 3
  • Dimensions: 15 m x 5 m x 5 m

PERFORMANCE

  • Total Delta V: 9.0km/s
  • Total Thrust: 11kN
  • Engines: 1
  • Wet Mass: 15,345kg
  • Dry Mass: 5,905kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 9.0km/s 11kN 2.31hours 15,345kg

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