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MAY THE FOURTH BE WITH YOU!


Living proof of the engineering process, Orion Technologies’ Eagle 1 V2 is the latest iteration of the tried-and-true Eagle 1 small-lift launch vehicle. Built with cutting edge technologies and designed with efficiency in mind, the Eagle strikes back!


DESIGN OVERVIEW

Eagle 1 V2 stands 122ft tall, 7ft taller than its predecessor. The tank diameter is unchanged, 8ft. Every inch of the launch vehicle is created with precision and innovation. The majority of the launch vehicle is manufactured out of carbon-fiber composites, making for a very light and heat-resistant-yet-strong structure. The payload capacity is placed at 3000lbs to LEO. For other orbital destination payloads, contact us via the comments below. The overall design is a combination of our original Eagle 1 and (now defunct)Arctic Aerospace's Orca. At the base of the first stage, 7 Gas-Generator cycle, regeneratively-cooled nozzle, LCH4/LOX Echo engines, made right here at Orion Technologies. We have upped Echo’s thrust and efficiency for Eagle V2, making it a powerful competitor for the small satellite launch market. The first stage now boasts aerodynamic strakes, which help with atmospheric entry for reuse. First stage reuse is achieved via parachutes. The first stage separates from the second, flips, and preforms a passive atmospheric entry, decelerating naturally. As it reaches the ground, and supersonic speeds, the strakes align the stage for drogue chute deployment. The 4 drogue chutes then deploy, stabilizing the vehicle. Soon after, the 4 main chutes deploy, slowing descent to just 11 m/s. A gentle splashdown is achieved, and the first stage is then retrieved by a support vessel. It can then be quickly refurbished and flown again. The second stage has a single vacuum-optimized Echo(a.k.a. Echo-Vac) engine with a radiatively-cooled nozzle extension. The second stage uses an RCS and tank pressurization system sourced from our Phoenix Lander. The Payload Fairing are two carbon-composite halves(8ft in diameter) that protect the payload from the stresses of the atmosphere during ascent. They were overhauled for more realism after the original fairings. Altogether, the new Eagle 1 is a massive upgrade from the legacy Eagle 1 program. It will support many LEO and SSO launches, and even a Lunar Mission! Launches will occur from Orion-Texas Spaceport(TX), Vandenberg Space Force Base(CA), or Pacific Spaceport Complex(AK).


THE EAGLE STRIKES BACK MISSION OVERVIEW

Launch occurred from Orion-Texas Spaceport Pad 2A at 8:24AM UTC, on May 4, 2025. A commercial payload was flown onboard the mission: NewSight’s Skylink v1. The satellite was successfully placed into a 0-degree inclination, 100km x 100km polar orbit. All systems preformed nominally, with the first stage being recovered successfully a few hours after launch. The second stage, as stated earlier, successfully inserted the payload into a near-perfect target orbit. After payload separation and a few measurements having been completed, the second stage again successfully relit its Echo-Vac and preformed a de-orbit burn. It re-entered shortly after over the Indian Ocean. Side Note: A strange oscillation was observed with the Echo-Vac engine during the second stage’s ascent. This anomaly did not impact stage performance nor mission success, but it will be looked into.


INSTRUCTIONS

The AGs are pretty self-explanatory.


ACKNOWLEDGEMENTS

Thanks to @TheQiQi’s JNO Toolest for the awesome logos!
Thanks and congratulations to @NewSight for their amazing Skylink v1 satellite and a successful launch!

GENERAL INFO

  • Successors 1 craft(s)
  • Created On: iOS
  • Game Version: 1.3.204.1
  • Price: $9,527k
  • Number of Parts: 332
  • Dimensions: 37 m x 3 m x 5 m

PERFORMANCE

  • Total Delta V: 30.9km/s
  • Total Thrust: 1.6MN
  • Engines: 8
  • Wet Mass: 68,791kg
  • Dry Mass: 16,908kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 7 3.1km/s 1.3MN 1.6m 68,791kg
3 1 27.7km/s 269kN 3.8m 18,188kg

10 Comments

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  • Profile image

    Very cool craft. This will be very useful at times. Also the way you made the front page look, is really cool.

    8 hours ago
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    @HeartFoam, ya, didn’t really build it for Career Mode. Hey, but if you are looking for a good rocket to launch your satellites that doesn’t have any tinkering, head to my Phoenix VII launch vehicle.

    yesterday
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    @OrionTechnologies I think it's the part tinkering? The d-v numbers here -- the 27.7km/s on the upper stage -- and in my game (stock system, no mods at all) are the same. The game believes there's huge d-v, but it counts down super fast. I've got a career save where I've unlocked the full tech tree, even the moon base, all legit, and if I remove the tinkering the rocket really has a total 6.22km/s in a vacuum. 2.0km/s + 4.22km/s. When I first flew it in a sandbox save, unaltered, it has roughly those numbers. It got to Luna, and ran out of fuel on descent. It's a good size rocket for observer probes, so I spent a bit of time figuring things out.

    In my problem solving, I rebuilt it with the minimum parts. Just main tanks, engines, super basic. It still had crazy d-v numbers, and it's seems to be coming from the fuel tank edits. The game seems to know about the tinkering... but also forgets about it.

    yesterday
  • Profile image

    @HeartFoam, and you were using the stock Juno system? I’m not sure how the delta-v numbers could be skewed like that. Also, roughly how are you launching it?

    2 days ago
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    The delta v numbers are misleading. The upper stage doesn't have 27.7km/s. After circularising (no payload), I had a little over 9km/s. I did a 1.3km/s burn to Luna, and the craft dropped from 9km/s to 3.5 km/s. This makes it almost unusable, because you don't kow the real d-v.

    2 days ago
  • Profile image

    now THIS is peak

    +1 4 days ago
  • Profile image

    @VonKaramanIndustries, yes, but a pain in the neck

    4 days ago
  • Profile image

    @OrionTechnologies Okay, that's actually genius

    4 days ago
  • Profile image

    @VonKaramanIndustries, he he, they’re not the thumbnails your thinking of. I just put some labels/logos on a clear strut and angled and positioned it for that shot, it’s the best I can do on iOS.

    4 days ago
  • Profile image

    How do you make these custom thumbnails? There's a project I'd like to use them for...

    4 days ago

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