Hello !
Here is the Space Shuttle Discovery, made exclusively for RSS.
Vizzy has been updated to to allow targeting of any landing site.
If you want to remove the variable shown in the log, then in the vizzy designer, you can delete the small block of flight logs that is situated just right (drag the window a bit)
Let me know of any bug if you find one.
Try having more than 20 FPS when playing with this craft.
============== How it works : ==============
Preliminary info : The Ags are not in order, so be mindful.
In mission order :
AG14 (Set Ascent Values) : Set your orbital parameters, the window poping up will have info that you can read, will launch straight EAST to a 250km orbit if you touch nothing.
===You can target a craft in orbit to launch to a 250km circular orbit in the same orbital plan===
AG4 (launch): Launch, fully automated until the end of the OMS's circularisation burn .
AG2 (OMS+Attitude Control) : To keep activated during the majority of orbital activities (Pitch, Yaw, Roll, Translate Forward, Translate Up, Translate Right).
AG9 (Cargo Bay Doors) : Toggle the Cargo Bay Doors and radiators.
AG6 (RMS) : (Unstable) Use the Remote Manipulator System takes around 25sec to be ready. Deactivate AG6 and end effector docking port (named EFF) to store the Canadarm1.
AG13 (RCS Rota Compensa) : Compensate the change in attitude in relation to the ground, can or cannot be used (can be used if you want to have shuttle pointed directly to the ground and keep it that way).
AG10 (Orbit Change) : Type your new circular orbit's altitude between 150km and 600km and wait until the end of the OMS's circularisation burn.
AG11 (AutoClosing maneuver) : Target an orbiting craft on a circular orbit at altitude between 150km and 600km and wait until you are less than 1km away (takes time).
AG12 (Assisted Docking) : Activate after AG11 (after it's deactivated and distance to target is under 1km) to help you dock or undock.
AG3 (Deorbit Burn) : Press the AG and wait, it will calculate and perform the deorbit maneuver, keep around 30% of monopropellent (best results when deorbiting from an orbit of 250km to 400km).
AG1 (Reentry + Flight) : Keep in ON (set automaticaly ON after the deorbit burn), will perform all activities from reentry to TAEM to landing (AUTO LANDING ONLY WHEN TARGETING KENNEDY SPACE CENTER).
AG5 (Manual TAEM+Landing) : you can fly the shuttle manually after reentry when this AG is activated (inputs are : Roll, Pitch, Yaw and Brake for Speedbrake).
AG8 (Landing gear) : you can forget about this AG, automatically armed when near the ground.
AG15 (Setup SSME Failure) : (USELESS HERE, no abort mode coded) Set the time when SSMEs will shut down.
GENERAL INFO
- Predecessor: Space Shuttle Discovery (RSS)
- Created On: Windows
- Game Version: 1.3.205.0
- Price: $168,364k
- Number of Parts: 1860
- Dimensions: 92 m x 60 m x 95 m
PERFORMANCE
- Total Delta V: 2.3km/s
- Total Thrust: 40.1MN
- Engines: 119
- Wet Mass: 6.66E+6kg
- Dry Mass: 5.87E+5kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass |
|---|---|---|---|---|---|
| 5 | 3 | 628m/s | 6.7MN | 9.9m | 6.66E+6kg |
| 6 | 2 | 413m/s | 32.6MN | 78s | 6.66E+6kg |
| 7 | 16 | 0m/s | 361kN | 1s | 6.65E+6kg |
| 8 | 2 | 1.3km/s | 52kN | 32.9m | 99,534kg |
REQUIRED MODS
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Modular Launch pads
by ComplexRockets Team
Version 0.3 (9/22/2019 4:46:44 PM)
View Mod Page
missile, la fouzé