Device Title
DELTA F-6 — Supersonic Interceptor, delta-wing configuration with forward canards.
Summary Sheet
Type: Experimental heavy interceptor / fighter
Propulsion: 3 engines mounted at the rear (concentrated thrust configuration for high output)
Wingspan: 18.4 m
Length: 23.6 m
Height: 5.35 m
Empty mass (game reference): ~30.8 t
Part count (design): 39
Estimated cost (simulated): $36.4 M
Camouflage: gray/black digital pattern (reduced visibility at medium range)
Design Concept and Innovations
Aerodynamics optimized for speed
Streamlined fuselage and sharp nose to minimize transonic/supersonic drag.
Highly swept delta wing providing stability at high speed and strong lift at high angles of attack.
Adjustable forward canards improving low-speed maneuverability and close-combat control.
Triple propulsion
Three rear-mounted jet engines providing high thrust and operational redundancy.
Layout optimized for supersonic penetration and rapid acceleration in speed/altitude.
Structural simplicity and efficiency
Limited part count (39) suggesting modular, integrated architecture, easier to produce and maintain in a prototype framework.
Visual signature and passive stealth
Digital paint scheme reducing visual detection; shaping designed to lessen radar reflections at certain frequencies (experimental feature).
Operational Capabilities (theoretical profile)
Primary role: high-speed interception, air superiority, and escort of strategic assets.
Typical missions: interception of medium/long-range intruders, barrier against raids, rapid reconnaissance missions.
Expected performance (conceptual simulation): sustained supersonic cruise, high operational ceiling, rapid climb capability enabled by triple propulsion.
Tactical advantage: speed/lift combination (delta + canards) offering both stability at high speed and maneuverability in combat.
@BeaconIndustries Thanks for the advice, I'll take note of it, I'm working on a new project that should surpass this one in terms of realism.