Auto Credit Based on CanadaDucK's MARS 1

MARS 2 LANDER

. Credit: Uses Docking Assistant UI Vizzy, by:
“GoldenShadowGS”

. Credit: Uses Canada Flag MFD, by:
“goz”

SPACECRAFT FEATURES;

MARS 2 CAPSULE;
. Stock JUNO Capsule
. Null Vectors Docking Assist [AG2 >5km]
. RCS - Stage Activated w/ [OR]
. Hull Lighting-Stage Activated w/ [OR]
. Ejectable ‘CanadaDucK Dock’ Head - w/ Solid Fuel Separation Motor - Stage Activated w/ [OR]
. Dock Light
. Dock Camera
. Parachutes Fairing Cover - Stage Activated
. Four HIGH Altitude Deceleration Parachutes - Staged Activated w Lander Module (Orange & White)
. Four LOW Altitude Parachutes - Staged Activated w/ Capsule (Red & White)

MARS 2 ION-DRIVE TRUNK;
. Four ION-DRIVE Engines
. 11.8 Km/s DELTA-V, 12 1/2 min Burn Time… just for Fun! … ;-)
. Four Solid Fuel Stage Separation Motors
. Auxiliary Solar Arrays- Stage Activated w [OR]

MARS 2 LANDER MODULE;
. Single Methalox Main Engine
. Four Methalox Aerospike Support Engines
. 3.62 km/s DELTA-V, 2 1/2 min. Burn Time
. RCS - Stage Activated w/ [OR]
. Landing Mode w/ Landing Lights
. Four Solid Fuel Stage Separation Motors
. Landing Camera

Meant to be Spawned in MARS Orbit

Mission Notes:
. De-Orbit from 100km Orbit, w/ 1/2 Orbit Rotation
. High Altitude Parachutes Deploy at 50km
. Cut High Altitude Parachutes for Accent (AG6)
. Lander also Performs Excellent on Non-Atmospheric Bodies
. ‘Disarm / Power Down’ High Altitude Deceleration Parachutes on Denser Atmospheric Bodies

As always, Enjoy JUNO Friends!

CanadaDucK

GENERAL INFO

  • Predecessor: MARS 1
  • Successors 1 craft(s)
  • Created On: iOS
  • Game Version: 1.2.212.0
  • Price: $188,662k
  • Number of Parts: 148
  • Dimensions: 7 m x 4 m x 4 m

PERFORMANCE

  • Total Delta V: 15.4km/s
  • Total Thrust: 1.3MN
  • Engines: 18
  • Wet Mass: 71,088kg
  • Dry Mass: 20,400kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 5 3.6km/s 1.0MN 2.5m 71,088kg
3 4 11.8km/s 196kN 12.5m 13,430kg
4 0 0m/s 0N 0s 7,956kg
5 0 0m/s 0N 0s 7,280kg

4 Comments

  • Log in to leave a comment
  • Profile image
    17.3k CanadaDucK

    @spacechallenger1986
    I always remove all connection points except for the main connections. Just select the interchange, then add all connections back, and away you go! You do this through the “Part Connections “ tool

    2 months ago
  • Profile image

    I can’t seem to build it because there are no connectors for the interstate@CanadaDucK

    2 months ago
  • Profile image
    17.3k CanadaDucK

    @spacechallenger1986
    Thanks for the offer Friend, but I usually build my own Launch Vehicle, coming soon… but of course your most welcome to build your own Launch Vehicle for the Lander if you want

    2 months ago
  • Profile image

    Maybe I can design the launch vehicle for you

    +1 2 months ago

9 Upvotes

Log in in to upvote this post.