Precursor to the Saenger II spaceplane launch system, the Saenger I was a sled launched two stage vehicle designed to carry cargo and personel into low Earth orbit. Both stages were of a delta-wing planform and were aerodynamically optimized for their respective flight regimes. The first stage, or the carrier vehicle, would have a high-mounted delta-wing with drooping wingtips to gain compression lift characteristics similar to the XB-70 at high speeds. The orbital and reentry vehicle would be the upper stage. Since the vehicle would reenter the Earths atmosphere at high Mach, a low-mounted wing covered in ablative with upwards wingtips would necessary. Similar to the Saenger II, this design would never be developed past scale models.

To LAUNCH the vehicle, switch to the sled with key "[" and activate AG 1. This will ignite the SRB and begin pushing the vehicle down the runway. Quickly switch back to the Saenger I vehicle with "]" and activate AG 1 again. This will activate the first stage's rocket. Set to full throttle. The vehicle will be able to rotate off the sled as the SRB burns out within the last quarter of runway.

To STAGE the Saenger I vehicle, wait until the first stage burns out. The first stage is capable of gliding back to the space center without propellant, but saving some is not a bad idea. On burnout, activate AG 3. This will detach the orbiter. Switch to the orbiter with key "[". Set full throttle and rotate away from the carrier vehicle.

The Saeger I launch system is nominally capable of carrying a 500 ton payload to low orbit. By default, a 500 ton dummy payload is in the orbiter's bay. Removing this payload will make the launch system RSS capable. On 1:1 solar systems, the vehicle is capable of 50 tons to LEO. On 1:5, 500 tons.

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.923.0
  • Price: $523,207k
  • Number of Parts: 433
  • Dimensions: 27 m x 48 m x 238 m

PERFORMANCE

  • Total Delta V: 1.7km/s
  • Total Thrust: 314.7MN
  • Engines: 5
  • Wet Mass: 9.39E+6kg
  • Dry Mass: 4.34E+6kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 4 1.7km/s 289.3MN 2.5m 9.39E+6kg
3 0 0m/s 0N 0s 3.53E+6kg

2 Comments

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    4,772 sacr3dbac0n0

    @Lkninml Ah I forgot about mobile. I would have made the sled and vehicle stage-able, but their combined weight was too much for the interstages to hold.

    2.5 years ago
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    17 Lkninml

    Just a heads up. Mobile has no in game [ key. Still worktable but it will take a few tries without updated instructions. As you hit space everything tumbles and you never regain control even when you use time warp as soon as you relight the engine hits tight back to space earth space earth space earth start glowing and become one with the world.

    2.5 years ago

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