I utilised non uniform pinching and excessive corner percentages to try and create a hull with a smoother lighting than traditionally built hulls. It isnt perfect, one can find lighting issues where the bow and stern meet the midship section. It is most obvious at the draft portion of the ship. I can’t yet think of a way currently in game to mitigate this, but a future feature that allows control over the pinch angle at the base of pinching would allow these issues to be corrected.
The actual hull might look a bit squished, and that’s because it is. It looked taller than the Eastland before the squish.

GENERAL INFO

  • Created On: iOS
  • Game Version: 1.1.107.0
  • Price: $1,046k
  • Number of Parts: 76
  • Dimensions: 4 m x 19 m x 19 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 3.14E+5kg
  • Dry Mass: 3.14E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass

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