Air-to-air missile test
This is a short-range combat missile, with a 70g overload, range of 800m-20km.It won't explode, it can only destroy the target by impact. This is a relatively complete test version, and next I will add vector propulsion to it.
Instructions for use:
1. First lock the target through the map.
2. Ensure the target is in front of the missile, then press AG1 to launch the missile. (If the target is not in front of the missile, it will self-destruct).
3. The distance between the missile and the target will be displayed on the screen. If your frame rate is lower than 60, enter slow motion when the missile is close to the target (about 500m) to ensure a hit.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.2.210.0
  • Price: $29,878k
  • Number of Parts: 232
  • Dimensions: 7 m x 19 m x 20 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 54kN
  • Engines: 14
  • Wet Mass: 28,130kg
  • Dry Mass: 15,365kg

STAGES

Stage Engines Delta V Thrust Burn Mass

6 Comments

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    120 Xvlll

    That looks quite complicated but it's really good I absolutely love how great that works on a phone most windows player makes for windows it doesn't properly work on phones most of the time but this one is really good ♥️ keep making more

    20 days ago
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    1,100 fluid

    @Xvlll It should work for another craft. Also, if you're interested, here is a missile with better performance: https://www.simplerockets.com/c/FNGR56/MT2

    20 days ago
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    1,100 fluid

    @Xvlll Yes, they do. Please check the description—the missile won't work when it is outside the physics distance.

    20 days ago
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    120 Xvlll

    And forgot to ask does physics distance and FPS effect the Missile

    21 days ago
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    120 Xvlll

    Can I use this code for another craft will it work

    21 days ago
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    7,687 Oprad

    looking forward to it

    1.4 years ago

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