A jet that defies physics more than an Ace Combat 7 plane could ever dream of.
Notes:
-Due to the built in trim, the jet does feel nose-heavy until about ~150ish m/s(Not terribly crazy pitch, the jet acceperates so fast that it’ll be about 5-10 seconds after the engines are set to 100% that it’ll even out and fly straight) but after ~300 m/s it starts to feel tail-heavy and mildly pitches up. (SMALL inputs in pitch will fix this.)
-the jet is capable of flying backwards for a brief moment if it turns fast enough, so make sure you have enough altitude to be able to power out and regain lift. (Around 100 m/s).
-Pitch up gently on takeoff because the canards will strike the ground and disconnect if the input is too extreme.
-Final Note… DO NOT attempt any high-g turns above 300 m/s because you will loose wing and canard privilages.
Overall, enjoy and if people enjoy i might make a second, but it is capable of almost every manuver under the sun (One manuver not included is the Kovucher Bell which will be added if i make a second hypermanuverablility jet).
GENERAL INFO
- Predecessor: Vc-2 osprey
- Created On: iOS
- Game Version: 1.3.205.0
- Price: $4,541k
- Number of Parts: 49
- Dimensions: 5 m x 11 m x 20 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 3
- Wet Mass: 18,643kg
- Dry Mass: 10,657kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass |
|---|---|---|---|---|---|
| 1 | 2 | 0m/s | 0N | 0s | 18,643kg |