Auto launch, orbit, belly flop, ship and booster landing (no tower catch yet)
Activation group 9 to launch
Once the ship is in orbit activation group 9, then activation group 1 to start the deorbit burn and auto belly flop (make sure the heat tiles pointing up before the deorbit burn)
Activation group 7 to open the crew compartment
Activation group 4 activate the crew elevator, then slider 3 ro bring it out, and slider 4 to bring it down (deactivate group 4 before taking an astronaut out)
Currently working on script to land on other planets and a working pez dispenser.
NEW VERSION COMING SOON

GENERAL INFO

  • Successors 1 craft(s) +14 bonus
  • Created On: iOS
  • Game Version: 1.3.204.1
  • Price: $6,730,616k
  • Number of Parts: 2152
  • Dimensions: 141 m x 25 m x 25 m

PERFORMANCE

  • Total Delta V: 79.9km/s
  • Total Thrust: 95.1MN
  • Engines: 65
  • Wet Mass: 1.1E+8kg
  • Dry Mass: 1.06E+8kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 33 1.4km/s 80.3MN 2.9m 1.2E+7kg
4 3 40.1km/s 7.4MN 19.4m 1.48E+5kg
5 3 38.4km/s 7.3MN 18.8m 1.48E+5kg
7 3 0m/s 20kN 0s 1.48E+5kg

8 Comments

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    @MarkoStappen331 ok nice!

    9 days ago
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    @SpaceLAerospace btw I’m currently working on a new version
    I already added back the window, and currently working on adding a functioning pez dispenser

    9 days ago
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    @MarkoStappen331 ok

    11 days ago
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    @SpaceLAerospace sure bro, go ahead

    11 days ago
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    @MarkoStappen331 can I repost your craft, with more cameras? I will credit you.

    12 days ago
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    @SpaceLAerospace yeah, I made it myself, took a while though
    It used to have windows in previous versions I've made, but it worked weird with the crew door, so I removed them
    I'll probably add them back later when I find a fix

    12 days ago
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    And, very cool craft! But, the ship needs windows.

    12 days ago
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    Did you make that starship?

    12 days ago

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