Auto Credit Based on aleatorioplaysfds's Complex Car (WIP) v0.2: Positive Ackermann steering

This is the third fully functional version of the Complex Car project. Available features in this version are a V8 crossplane piston engine, a differential, a suspension and a basic ackermann steering (no caster angle steering yet).

Max speed: 12m/s.
Piston Arrangement: 1-5-2-6-3-7-4-8

Controls:
Gas: Pitch+
Reverse: Pitch-
Steering: Yaw
Throttle: Start Engine (can be a struggle fixer too)

There is a lot of disengagement on the engine, that is because the juno physics can not handle too much force in joint rotators unfortunately.

Obs: Set ultra physics, infinite fuel, 0% physics damage and 0% heat damage for this build to work.

Future versions may feature: actually working suspension, caster angle steering, gearbox and clutch. Stay Tuned!

I encourage, as the creator of this project, other players reverse engineering this build on their ones themselves. Let's develop a whole mechanical engineering categoy of builds in Juno New Origins!

GENERAL INFO

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 529kN
  • Engines: 9
  • Wet Mass: 3,950kg
  • Dry Mass: 3,944kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 8 0m/s 529kN 0s 3,950kg

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