BUG! Be sure to fast forward as soon as you launch the craft! I will work on a fix for this and re-upload later on.
Description:
This craft fulfills the Ocean Delivery contract quickly and inexpensively.
Features/Instructions:
- Just load it and the contract will complete
- The craft will launch from Juno Runway, navigate to the Ocean Delivery location, and precisely drop the payload
- Note: 10x fast forward will work and is recommended. If used, the contract will complete in about 10-15 minutes
Tech Required:
- Touching the Sky
- Pushing Air
GENERAL INFO
- Predecessor: Auto Career - Ocean Delivery
- Created On: iOS
- Game Version: 1.1.108.2
- Price: $3,840k
- Number of Parts: 100
- Dimensions: 4 m x 32 m x 25 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 1.54E+5kg
- Dry Mass: 1.54E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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17 Comments
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@Goz Fixed the problem with Vizzy and the plane crashing into mountains.
The small jet thrusts provided enough power to miss the hills. Engines are activated manually after clearing the start of the Juno runway ramp.
In Vizzy, I set the “Wait until Altitude > ASL to 6E3, after reaching altitude, manually click on the Contracts icon and push the target icon. Without these actions the plane has no target and will eventually crash.
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105 Brotherfish
Change the props back to civilian and resize!
Redundancy has it’s place. -
I added a small jet engine to each side of the outer propeller nacelle and added some jet fuel. It requires manual activation after clearing the Juno runway’s descent stage, but there is enough thrust to clear the hills.
There is something strange with the settings in Vizzy, I adjusted the “Wait until ASL > 4E3” to continue climbing and then clear the mountains. However, the heading and pitch targets move back and forth quite rapidly and the plane ends up crashing.
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43.2k goz
@Testinghellohellobob1 thanks for the feedback. I’m going to try and switch to jets to improve reliability. Hopefully that helps.
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43.2k goz
@Jjisiidjsjsjdj darn yeah that’s super strange that it just never picks up altitude. I’m really sorry that this has been such a buggy craft for you. I won’t make you test anything else for me, and I’ll just redesign the whole craft. Probably use jet engines because the props just don’t provide enough thrust with the height limit of Juno Runway.
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@goz That was not the only bug so here is the other:
https://www.youtube.com/watch?v=8G5q02Lv7CA -
43.2k goz
@Jjisiidjsjsjdj perfect, thanks. I’ll do some testing on my device on those settings and frame rate. It would be awesome if you could upload a video of the failure but I understand if not.
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43.2k goz
@Jjisiidjsjsjdj you can enable it when you open the menu in flight. There’s a button called ‘toggle fps’
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@goz I have high settings but designer shadows and craft lights cast shadows are both disabled im on mobile and i took off from village base
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43.2k goz
@Jjisiidjsjsjdj thanks for testing it. Where are you taking off from? And what settings are you using?
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This keeps crashing into the ground when i try to use it, both on takeoff and cruising
BUG! Be sure to fast forward as soon as you launch the craft! I will work on a fix for this and re-upload later on. Thanks to @Jjisiidjsjsjdj for identifying the problem.