Main Features:
Scale replica based on the original Helldivers 2 design.
Chassis and suspension designed for realistic performance inside Juno.
Aesthetic details that reflect the vehicle's toughness and military style.
A weapon is included as part of the design, but is purely aesthetic (non-functional/fires).
With this build, I seek to pay homage to the franchise and share with the community a piece that combines visual fidelity and creativity within the capabilities of Juno: New Origins.
I hope you enjoy this vehicle as much as I enjoyed the process of building it.
GENERAL INFO
- Predecessor: Asus ROG Phone 1
- Created On: Android
- Game Version: 1.3.204.1
- Price: $69,660k
- Number of Parts: 1860
- Dimensions: 3 m x 5 m x 6 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 1
- Wet Mass: 15,748kg
- Dry Mass: 15,748kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass |
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14 Comments
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35.7k Felixhdz24 days ago
@Boby6Killercz
I like it because we share the same vision when it comes to building. We focus on making it work, making it look good, both the interior and the mechanism. Don't give up. I really like your work. -
13.2k Boby6Killercz25 days ago
@Felixhdz thank you very much I appreciate it, I don't even want to know how many hours, days, weeks and probably months I spent in the game and hundreds of unfinished ambitious projects that I started and at a later stage I didn't finish due to complexity, or I started something new. I was thinking of uploading them and leaving them for anyone who wants to finish them or use parts of them in their projects. 🤔😉
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4,287 Cyberstar3964one month ago
@Felixhdz to do that you will have to goto hidden properties in tinker panel than goto the one that says ‘rocket engine’ and scroll all the way down and then there will be a few settings that say it’s current color, with that one they are all set to ‘none’. They should say stuff like ‘flame color, exhaust color’ something like that, change them all to the hex color code you want it to be as, be sure to put the # symbol in from of the numbers that way it will work.
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35.7k Felixhdzone month ago
@Cyberstar3964
You have good ideas. I like to build, but I'm not good at programming. And I do everything on my cell phone. -
4,287 Cyberstar3964+1 one month ago
@Felixhdz oh and btw your builds are awesome, you are very skilled. I honestly could not compare to your skill level.
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4,287 Cyberstar3964+1 one month ago
@Felixhdz I used this technique on my landing ship, so pretty much you just get a rocket engine and scale it down and make it invisible than you make it not use fuel in the hidden properties and also set the exhaust length to a large number. I would recommend just copying the part of my landing ship program and getting the engine into your sub assemblies or if you really wanted me to I could send you a link to an unlisted build
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4,287 Cyberstar3964+1 one month ago
Hey eagle guy? I have a simple method to make a gun work. And it’s better than just firing a projectile but rather a tinkered engine that uses vizzy to shoot like a gun. Due to heat damage it works perfectly. I used it on some of my builds. It’s a simple way to get a working gun, try it if you want
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858 Silverback+1 one month ago
@Felixhdz that I agree. I've been following him for all 4ish years I've been on this platform and he's never disappointed. @Boby6Killercz is the G.O.A.T!
I want to express my gratitude and recognition to my colleague Boby6Killercz@ and his brand "UBERMACHT," whom I consider the best land vehicle builder within the Juno: New Origins platform. His talent, dedication, and creativity have left a clear mark on the community and have served as an inspiration to many of us.
I wish to give due credit, as some of my own creations directly utilize his designs, and it's thanks to him that I created this craft. Some time ago, I asked him to build me a Humvee, which is where this wonderful vehicle came from, and several of my vehicles have parts from his. I recognize that his input has been fundamental to my progress as a builder and to enriching the gameplay experience.
It's worth noting that Boby6Killercz@ has been active on the platform for over 7.4 years, during which time he has demonstrated consistency, innovation, and a quality that distinguishes him among the best. His track record speaks for itself, and this recognition seeks to highlight his invaluable contribution to our creative community.