—>
UPDATE available (v2.01)
RSS ONLY Falcon 9 RTLS mission
The payload features 39 rideshare smallsats and one main satellite on top
Launch S2 into precise orbits or land the booster on the LZ
- Use with Hypatch's SS 2.1 (Light version)
- Quick Save
directly
after stage seperation to launch and land on the same mission - If part count is too high: v2.11 features basic fuel tank payload
List of main features:
- Accurate mass & engine performance
- Multiple and varying
cinematic camera
scenarios (AG6 toggle) and reasonably functioning landing tracking cam - Random minor or major issues can occur that can lead to a scrub or a failure requiring FTS activation. Default
anomaly rate 11%
- Advanced launch profile,
SpaceX style
by calculating a profile that only decreases pitch (no sudden pitchup when circularizing) and uses a descending trajectory when necessary - Optimized MECO calculation for RTLS with some reserves
- Pitch/Rollover after the boostback burn
- Orbital insertion at SECO, two types of payload release methods and a deorbit burn
- Payload release method as used by SpaceX on Transporter missions (roll & turn)
- Deorbit burn
- KSC and VDB compatible
Caution:
speeding up time —> chance of messing up launch (PIDS require decent fps). At critical moments time will be set back to normal, but this is not 100% reliable.
Other functioning versions of the FFF9:
V1.2:
Starlink v2 Mini
V2.11:
Basic fuel tank payload version
Credits
Give these programmers/designers below the credits they deserve.
Vizzy: Many ideas, code, help and time from GoldenShadow
. Thank you!!
Autocredit failed, original rocket: Kepler452B
Interstage, S2 rcs and other ideas: ChaoticGraviton
Launch strongback: LLLLLLz
Landing legs: SmarsoAreo
Satellites by NewSight, DeepSpaceIndustries, CentaurAerospace, AstroAerospace, payload adapter by Novatron
(Erector mechanism not included)
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.204.1
- Price: $54,103k
- Number of Parts: 2271
- Dimensions: 75 m x 1,202 m x 610 m
PERFORMANCE
- Total Delta V: 122m/s
- Total Thrust: 9.2MN
- Engines: 33
- Wet Mass: 1.29E+7kg
- Dry Mass: 1.16E+7kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 9 | 93m/s | 8.2MN | 2.4m | 1.29E+7kg |
3 | 1 | 29m/s | 981kN | 6.2m | 1.29E+7kg |
10 Comments
- Log in to leave a comment
-
7,168 Dooiereier
Other features not mentioned above:
- Engine Control Unit regulates smooth throttling, acceleration limiting and throttling lower limit.
- Checks for engine health before commanding release of the launch clamps, aborts if necessary in case of lower thrust than commanded or a deactivated engine
- Manual launch abort (AG 4) / manual FTS (AG 4 twice quicky)
- Script supports a new launch after a launch abort. (This was a lot of work!)
- Flight computer keeps craft within AoA restrictions in the atmosphere. Expect damage if you exceed these.
- S2 guidance uses optimal efficiency by reaching the desired orbital plane exactly at SECO
- Camera vibrations on the booster camera during certain moments of the landing. Camera vibrations to the S2 MVAC cameras.
-
-
174 OACOTEOC
Who deleted my comment? I wish you could downvote something, do you have no pity? My home burns down and you take away my outlet to warn people? Unless I’ve got dementia and I didn’t comment, In which case please check my page for the details of the fire and some advice. I’m begging you don’t delete my comment again
-
-
7,168 Dooiereier
@ColumbiaHavenXAerospace I have already done this in the past. Actually that’s probably my next project. I am not entirely happy with the Crew Dragon by Ironman though.
-
Oh yeah, will you eventually post my SpaceX for dragon once I managed to get it on top of your Falcon nine
-
This is good makes me wish I had a better PC so I can handle those part count drops that happen but it's not like it can't handle it. It is that when I mount the crew dragon onto it there's this dip and happens a lot even on a three part spacecraft, don't know why so need new PC that's why I am basically active
-
This is good makes me wish I had a better PC so I can handle those part count drops that happen but it's not like it can't handle it. It is that when I mount the crew dragon onto it there's this dip and happens a lot even on a three part spacecraft, don't know why so need new PC that's why I am basically active
Please let me know if youre encountering issues with the craft. Thanks.