Davidtheducke with the colaboration with Feijoo Arospace has creates a succesful reusabe rocket capable of going to orbut. IMPORTANT NOTE: Unfourtunaly, It is not able to land automaticly from orbit. I have created a vizzy program for the rocket to launch to 10000 meters and land automaticly from there. sorry for the inconvenience. I havent got time because of online learning. so, have fun with the rocket and give me any feedback for errors. the vizzy program is not always perfect. See to till next time!

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.307.0
  • Price: $15,671k
  • Number of Parts: 184
  • Dimensions: 33 m x 5 m x 5 m

PERFORMANCE

  • Total Delta V: 29.7km/s
  • Total Thrust: 2.8MN
  • Engines: 10
  • Wet Mass: 51,882kg
  • Dry Mass: -68,511kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 5 29.7km/s 1.9MN 80s 51,882kg
2 0 0m/s 0N 0s 42,078kg

9 Comments

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  • Profile image
    3,285 Davidtheduke

    I have a new version check it out

    3.9 years ago
  • Profile image
    3,285 Davidtheduke

    Ok! @crowxe

    +1 3.9 years ago
  • Profile image
    8,428 crowxe

    @Davidtheduke
    Yes it's hard to do vizzy with timed command only, it's like driving blind. Use the craft information section

    +1 3.9 years ago
  • Profile image
    3,285 Davidtheduke

    I think I have the problem. Go to settings and put the fast forward speed to 2x. I tryed it with 10x and the same thing happened as you described. That should increase your chances of it working. And no, I don’t have a burn script. I’m not really good in vizzy and I just do it the manual way. Sorry for the inconvenience.

    This is what it should look like:

    https://giphy.com/gifs/JSjwqccmkHTlT778eW

    @crowxe

    3.9 years ago
  • Profile image
    3,285 Davidtheduke

    Ok thank you @Patelsh24

    3.9 years ago
  • Profile image
    8,428 crowxe

    @Davidtheduke
    I did pressed AG2, it launched then after few seconds it separated and upper stage went away while first stage started doing maneuvers for landing and at fired engines and started to climb again before reaching the ground. Do you have any landing burn script? You should keep those vital scripts and stitch together when needed according to what you want the craft to do

    3.9 years ago
  • Profile image
    6,715 Patelsh24

    Lol Online Learning. I actually like it. It somehow gives me more time to play SR2 lol. Also if you are gonna be doing a suicide burn I have a super simple one that is only meant for vertical speed. So you should use that if you want to learn the absolute basics of suicide burns. Also there are a bunch of other ones. There is also an entire video devoted to coding suicide burn, definitely check that out, its SUPER helpful.

    3.9 years ago
  • Profile image
    3,285 Davidtheduke

    You have to go to orbit manually. The vizzy program is a short test. Just activate activation group 2 and you will see what happens. Because the lack of time, I haven’t been able to do a full vizzy program for orbit and later land. I understand that sometimes the lander just doesn’t hit the ground. Sorry for the inconvenience. Just creep trying. There is a 60% change that it won’t hit the ground. @crowxe

    3.9 years ago
  • Profile image
    8,428 crowxe

    it doesn't go to orbit nor lands (it descends a bit then goes up) . you can't make a vizzy that's only commands to your craft without feedback from it.

    3.9 years ago

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