The Donomares (Pronounced: Don-oh-marr-ease) class Missile cruiser is a patented cruiser design belonging to the Vermelho Pickaxe Miners. Built in response to minor pirate attacks potentially threatening the commonwealths metal supply and possibly threatening a loss in large materials, the Vermelho pickaxe miners decided to cut the sapling young, before the attacks grew worse with more bloodshed. This ship is meant to protect convoys carrying valueble ores to Commonwealth orbital refineries. It sports 2 integrated ultra long range railguns, 2 integrated long range railguns, 12 dual barelled anti capital plasma cannon turrets, 4 large missile nests, each containing a tens of military grade fissure proxy swarmer missiles (one of the most dangerous swarmer classes)and 8 dual barelled laz CIWS turrets. This ship has served for a total of 10 years and has successfully defeneded thousands of convoys throughout its life, often turning pirates to dust, or just warding them off with just shear prescence. I saw this ship as I was falling off to sleep.
Hypothetical brain source material: Id definately speculate the Callisto class cruiser from Infinite Lagrange
and likely the bottom end of a tripod. The long things at the back im not too sure, likely just for aesthetic appeal.
GENERAL INFO
- Created On: Android
- Game Version: 1.3.204.1
- Price: $292,719k
- Number of Parts: 270
- Dimensions: 59 m x 59 m x 145 m
PERFORMANCE
- Total Delta V: 1.8km/s
- Total Thrust: 43.2MN
- Engines: 28
- Wet Mass: 8.32E+6kg
- Dry Mass: 2.53E+6kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass |
|---|---|---|---|---|---|
| 1 | 14 | 1.8km/s | 33.4MN | 7.8m | 8.31E+6kg |
12 Comments
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16.7k Aludra877Pinned one month ago
I forgot to mention, the Headquarters actually have an interior, activation group 1 activates the light for the interior!
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16.7k Aludra877one month ago
@Livingg017 aight man, thanks for bringing this up, I will chill out a bit on the crafts and give the new players time to show up, I neednt be indirectly discouraging them at such a phase, thanks for bringing this up again, live long and prosper
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4,500 Livingg017+1 one month ago
i honestly admire your works but man, you are acaparating all the build market, chill out a bit, you do not allow small newcomers to be known, that is not very fair for them, try releasing less crafts in short periods of time, or focus on quality more than quantity, i do not have problem with this but the new players are almost unseen this days, give them the opportunity to grow
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27.3k Zenithspeed+1 one month ago
oh hell yes, this one's probably my favourite design from you so far
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16.7k Aludra877one month ago
@Cyberstar3964 I think this method may work, idk, but, essentially you go to settings, after settings press the top button on the right, after pressing that, 3 dots will appear above, on your top right, tap that, tap the 3rd button, the "Developer Console" after that, type in "PlanetStudio" and press "execute" that should get you to planet studio, once thats done, you will see on the top left, "load planet" and below that "Create Planet" if you want to make worlds, tap "create planet" after that you will have a variety at templates availiable (in no particular order), gas giant (Tydos like), Gas Giant 2 (Urados like), Martian (Cylero like), Terran (Earth Like), Venusian (Sergeaa like), Lava (Vulco like), Blank (just a round grey ball), Ocean (similar to 1 of tydos's moons), Ice (boreas like), Lunar (Luna Like). Choose one of these as a template for your planet, it depends on what you want, although I must say, blank isnt really for beginners (unless you have really advanced noise knowledge, it can be turned into ANY Planet (yes, I mean that, ive seen friends do that)) once youve chosen your desired world, you will see a vertical panel on your left, first thing id reccomend, is tapping the location icon and tapping the blue road icon on the top, name it whatever you want to, once having done that tap the circle icon, you can now zoom in, zoom out, rotate and see your planet fully, after that, go to the mountains on the panel, thats the noise center, where all the noise and data can be edited, as well as where they can be seen how they flow. Tap the noises regarding terrain, for example: Ravines noise. Once done that, experiment, play around, punch in random values (although not too high! Just dont aim for triple digits, on templates unless its blanks, and not too low, dont aim for thousandths, thats quite weak, unless its a blank and youve made an absurdly strong noise), put in different fractal types, different noise types, octaves, lacunarity etc, for those Id say dont go above 20, as well play around and familiarise with the panel too, itll only help you lol! Also you can add noise, for different things, although for that you need advanced noise knowledge, like e.g adding clouds to an ocean template. Hopet his helps brother! Live long and prosper!
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3,806 Cyberstar3964+1 one month ago
@Aludra877 I’m on IOS, and I’m wondering if there is a way to make planets on iOS
If so can you tell me how? -
16.7k Aludra877one month ago
@VectronTechnologies thanks a lot man! This means a lot to me! Live long and prosper, as well howve you been?
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Im pretty sure quite a lot of designs for Ex Cineribus: Resurgimus will be conceived as I fall asleep...